Chapter 2793
That makes sense too.
Not only that, Zhao Chi also specifically switched to a bow and arrow to test this effect.
He found that when he drew the bow and aimed, time would slow down, giving him plenty of time to aim.
It seems the Accuracy stat really does have practical use.
Impressive…
Additionally, Zhao Chi also tested the "Block" stat.
He found that raising the Block stat also slowed the flow of time. Same principle as Accuracy and Evasion.
The only catch was that he had to actually be performing a block.
Blocking with a shield, a weapon, or even armor all worked.
It seems Block isn't as good as Evasion.
After all, Evasion is lossless.
But the prerequisite for Evasion is being able to dodge.
Movement speed has to be faster than the opponent's attack speed to dodge.
Heavy infantry almost never can dodge an enemy's attack, so for them, Block is the most important defensive method.
Letting a thick shield take more damage for you is also a wise choice.
So, when your own movement speed is low and you can't evade an enemy's attack, Block becomes extremely useful.
Furthermore, the Block stat doesn't just improve blocking ability.
It can also reduce the wear from blocking.
Normally, Rock Screen could destroy Zhao Chi's shield in about 3-5 attacks.
But after Zhao Chi maxed out the Block stat, the shield withstood over ten attacks from Rock Screen without shattering.
In the end, it was only because Rock Screen's speed was too fast and he truly couldn't keep up that he got headshot and died.
So improving Block ability can also reduce the wear on shields or other blocking equipment.
Block is also a useful stat.
That's all for now.
All the extreme stat allocations have been tested.
Next up is trying combinations.
Rock Screen appeared again and again, and vanished again and again.
A long while later, Zhao Chi finished the second round of testing.
The conclusion was obvious.
Strongest "Evasion" build: main Evasion + secondary Movement Speed
Strongest "Accuracy" build: main Accuracy + secondary Attack Speed
Strongest "Block" build: main Block + secondary Movement Speed
Strongest "Pursuit" build: main Movement Speed + secondary Accuracy
Strongest… wait, wait, wait.
No matter the category, adding Perception can enhance the predictive assistance effect.
Of course, branch stats like Movement Speed, Attack Speed, Attack, Defense, and so on are still strongest when allocated solo.
But they're all also well-suited to pairing with some Perception.
Finally, the stat testing was complete.
Zhao Chi could now change his stat allocation on the fly based on different enemies and different battlefield situations.
Then let's test it in real combat!
The opponent was still Rock Screen.
He really was a good opponent.
Fast, vicious attacks, could take a beating, and was very punchable — plus a werewolf to boot.
Simply a perfect opponent.
For some time to come, his sparring partner would be him.
Begin formal training!
Rock Screen appeared again, 500 meters away.
Zhao Chi went with a "Full Perception" build.
Rock Screen charged in.
Various predictive images flashed through Zhao Chi's mind, letting him think ahead about counters for every situation.
Rock Screen closed in, leaped high, and came in with claws crossed.
Zhao Chi rapidly switched his build to "Evasion + Movement Speed," dodging Rock Screen's opening strike within a small area in an instant.
Immediately after, Zhao Chi switched to "Accuracy + Attack Speed" and slammed Rock Screen down with one hammer, sending him tumbling to the ground several meters away.
Zhao Chi immediately switched to "Movement Speed + Accuracy," rushed over at top speed and landed another hammer strike, then quickly retreated.
During the retreat, he switched to a "Full Perception" build and once again predicted all of Rock Screen's possible actions.
Rock Screen was already panicking.
He stood there in a daze.
But Zhao Chi's high Perception had already predicted that he might freeze up like this.
And he had a counter for it.
Zhao Chi switched to "Movement Speed + Accuracy," rushed over at top speed and swung a hammer; Rock Screen dodged by a hair.
Hit again, and the strike landed.
Yanping tumbled twice and quickly pulled back to create distance.
Zhao Chi already anticipated it, charging straight onto his escape path and landing a hammer blow.
Yanping panicked.
Zhao Chi switched to an "Full Perception" stat allocation, continuing to predict Yanping's movements.
He ran…
Yanping actually ran.
He quickly judged whether it was a feigned retreat, and his mind conjured up countermeasures for every possible follow-up scenario.
He switched to a "Movement Speed + Attack" stat allocation, caught up in an instant, and delivered a heavy headshot.
Yanping exploded.
【Victory — Battle Ended】
End of Chapter
