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Chapter 213

~13 min read 2,497 words

From 1991 to 2001, ten years.

The location in the projection is still a city in the desert; it should still be in the Middle East.

Has the Iraq Federation war not ended?

This thought flashes through Shen Qinghan's mind.

Just as she is thinking.

The projection slowly switches.

The scene that appears this time is a city destroyed by artillery fire, still inhabited by many civilians, with burning vehicle wrecks scattered everywhere on the streets.

In the distance, there is a very intact base, but it is flying the US Federation flag, and many fully armed US Federation soldiers are patrolling.

And the scene opposite to it.

Is a steep mountainous area. Looking down, there are several ruins of villages below, but contrary to the surface ruins is the underground cross-section projection.

Through the projection, one can see dense tunnels connecting everywhere underground, including the steep mountains, hiding who knows how many ambush points.

Then this projection moves to the right, and the projection that just disappeared also slowly appears on the left.

Two projections side by side.

The left projection shows the big characters [Iraq], and the right projection shows the big characters [Afghanistan].

Then these two projections dissipate.

The words [Arab Spring] appear, waiting to be developed.

Zhao Ming says:

"This is a DLC that will be opened later."

"With the foreshadowing of the current Iraq plot, it will be easier for players to experience it later."

"At the same time, some challenge plots will be opened."

As he speaks,

Zhao Ming waves his hand, and the projection changes immediately.

Shen Qinghan is familiar with these pictures and the names below.

Because at the very beginning, Zhao Ming showed her those concept maps of [Modern Warfare], but now they are much more perfected.

Below each projection poster, the unit name and mission are marked:

[Navy SEALs]:

"Players will play as commandos, performing underwater demolition (BUD/S) or high-difficulty infiltration missions, such as raiding Russian Federation nuclear submarines or decapitation operations behind enemy lines."

[Green Berets]:

"Focusing on unconventional warfare, players will find ways to incite local armed forces, sabotage enemy supply chains, and other operational missions."

[Alpha Group]:

"As the Russian Federation's counter-terrorism elite unit, players need to handle crisis events similar to the 'Airport Massacre' or hunt down remnants of Makarov."

Below is written the challenge mode plot.

Zhao Ming says:

"These missions will restore the excitement and professionalism of real special operations."

"It should set off a wave of competition by then."

"Because this is not just about players needing to compete, some plot difficulties would cause even the special forces of the six major federations to GG if they were careless."

"And these are the plot modes for counter-terrorism."

"Similarly,"

"the bandit faction will also be opened for players to confront the counter-terrorism faction."

As he speaks, Zhao Ming points again.

The projection of the counter-terrorism elite series team in front of him suddenly changes into masked, fierce-eyed bandit organizations, marked below:

[Al-Qaeda], [Holy War Organization], [Tali...], and a series of other dense organizations.

Compared to the limited number of US Federation counter-terrorism units and Russian Federation counter-terrorism units,

there are too many organizations in this bandit faction. Shen Qinghan took a rough look and there were no less than twenty:

"So many?"

"Can they be defeated?"

Zhao Ming says:

"There are many, yes."

"But the gap is huge."

"The equipment of one counter-terrorism unit on the US Federation side is enough to crush most of the organizations here."

"The confrontation between the two sides is not equal, so the bandit faction needs to use every means to hunt down the US Federation's counter-terrorism units."

"And in this process, there may be many places where players need to make choices."

"The final result depends on how the players choose."

"When it ends,"

"a settlement screen will appear, as well as what kind of destruction and casualties this terrorist organization caused."

"It can also be considered as looking at the destructiveness of war from another angle."

Shen Qinghan nods, thinks for a while, and says:

"The idea is good."

"But I feel it will trigger some public opinion."

After all, playing as a counter-terrorism unit is fine, but what's the deal with playing as a bandit?

Zhao Ming says:

"Blocking is not as good as dredging."

"Although the effect of anti-war propaganda is very good, over a long period of time, the effect will gradually weaken."

"And even if the propaganda effect is good, there will still be people advocating for war, so it's better to specifically create an identity plot, which is the terrorist organization faction like [Al-Qaeda] and [Holy War Organization]."

"Through the identity of these terrorist organizations, let the anger of those warmongers be vented."

"Anyway, it's just data."

"Venting in the game is better than spreading propaganda everywhere on the internet."

"Maybe they will even become addicted to the game and won't have time to spread propaganda and advocate for war everywhere on the internet."

As Zhao Ming speaks, he is thinking about the methods of those terrorist organizations on "Earth".

Some cruel methods, let alone 18+ prohibited, even people in their tens of years wouldn't dare to watch them. If those fanatical warmongers of Blue Star play as bandits...

Zhao Ming is not sure if those Blue Star warmongers will vomit after seeing the methods of terrorist organizations...

It's really unbearable.

Even he, the creator, after taking the data from the [Earth Database], only took a look and threw it to the photon supercomputer to render.

He didn't want to look at it a second time at all.

Hopefully those fanatical warmongers of Blue Star are as powerful as they claim to be online, and don't vomit when they see someone being beheaded...

And if someone really becomes extremely excited because of the methods of those terrorists,

it will also be recorded in the game.

Uploaded to the backend, and the backend will synchronize it to the Daxia Federation's security center for key marking.

Using the game to test those fanatical warmongers is also an innovative method of Polar Star.

A few days later.

Sky Shark streaming platform.

In the "Modern Warfare: World Hegemon" section.

Once entering the section, the dense livestream screens are basically scenes of yellow sand filling the sky, and a large part of them are even in the middle of fighting.

It has been more than 10 days since the game went live.

The airstrikes in the game have also lasted for nearly 30 days.

The Blue Star players have completely given up.

They have tried every method, but they can't stop the US Federation's dimensionality-reduction strikes, and after persisting in resistance for more than 10 days, the Blue Star players suddenly realized something was wrong.

They can't compete with the US Federation in consumption either!

The Blue Star players who originally wanted to resist tenaciously suddenly thought of the amount of weapons and ammunition consumed by the US Federation during the Peninsula War.

If thrown at the current Iraq Federation, the Iraq Federation might not be able to hold on.

Not to mention that it is now 1991, more than 40 years after the Peninsula War.

The US Federation's technological weapons have developed to this point, and ammunition inventory is the most basic thing; what is the point of fighting this?

The Blue Star players directly gave up, turned to collecting various intelligence, and waited to see the command of the NPCs on the Iraq Federation side.

So, taking advantage of the airstrike period, the Blue Star players collected a lot of intelligence from this period in 1991.

In 1990, which was last year in the game's plot timeline, many countries in Europe began to break away from the Eastern camp, including the Eastern Empire.

The Eastern Empire and the Western Empire merged last year; this empire, which had been divided since the end of World War II in 1945, finally merged after more than 40 years.

Then, starting in 1980, the US Federation actually came up with a "Star Wars" plan, meaning to develop space weapons.

It's just that the information collected by the Blue Star players is incomplete, but they were still shocked when they saw this.

Holy crap?

To what extent has the US Federation's technology developed?

Developing space weapons in the 80s?

You know, the timeline is only in the 90s now.

Looking at it this way,

the high-tech weapons the US Federation used on the Iraq Federation are nothing; it's already space, isn't this just a small skirmish on the ground?

Little did they know,

this was just something the US Federation came up with to drag down the Soviet Federation's economy.

It's just that the Blue Star players don't know.

Looking at the intelligence on their phones, in the past 40 years, although it was still a confrontation between the two major camps,

with the unification of the Eastern Empire and the Western Empire,

Europe seems to have already decided the winner, coupled with the US Federation's so-called "Star Wars" plan,

the last four words in "Modern Warfare: World Hegemon" have already lived up to their name.

And at this time.

The US Federation's airstrikes against the Iraq Federation in the game are also coming to an end.

Inside Lei Cheng's livestream room.

On the radar screen behind him, there are still the markings of US Federation fighter jets flying everywhere over the Iraq Federation. After this period of bombing,

the sky of the Iraq Federation already belongs to the US.

But this is not the key.

The key point is that the US Federation is preparing to launch a ground offensive.

Because Lei Cheng promoted it early on,

the number of people in the livestream room is full, the barrage is non-stop, and they are all Blue Star friends urging him to reveal the news quickly.

Seeing that the agreed time has arrived, Lei Cheng does not dawdle.

He directly threw out several defensive deployment maps and hung them in the livestream room:

"It's here, it's here, brothers."

This is the current defensive situation map of the Iraq Federation.

The Blue Star friends in the livestream room were also dumbfounded when they saw the Iraq Federation's defensive deployment.

Although they knew before that the Iraq Federation had placed most of its military strength in Kuwait, they didn't have an intuitive impression, but now with this map...

It's too intuitive.

In such a small place as Kuwait, it is densely packed with armored troops.

Except for the large desert near the Iraq Federation,

the entire Kuwait is surrounded by a large number of troops stationed by the Iraq Federation, and even to defend Kuwait, they didn't even care about their own home.

From the picture, you can see the border between the Iraq Federation and Kuwait.

There are still some troops here bordering Saudi Arabia, but going further west, there is a large blank area at the border with the Saudi Federation, with no troops deployed at all.

Lei Cheng says:

"The current situation is that the Iraq Federation has pressed its entire army into Kuwait."

"We don't know what they are thinking."

"Not even defending their own home, are they betting that the US Federation won't attack the Iraq Federation's mainland?"

"Then it's a pity..."

"The Iraq Federation bet wrong."

"Let's take a look at the US Federation's ground troop layout."

As he speaks, Lei Cheng throws out another map.

Hung in the livestream room.

And this map is the US Federation's troop layout on the Saudi side.

Lei Cheng says with a smile:

"The US Federation's troops here are old friends."

"I believe players who just came over from World War II should still be very familiar with them."

"That's right."

"The US Federation's unit acting as a feint to confuse Kuwait is the US 1st Cavalry Division."

"This US 1st Cavalry Division, which had its 'Invincible Division' myth broken by the Volunteer Army in the Battle of Yunshan on the Peninsula battlefield more than 40 years ago, naturally has formidable combat power."

"Now, as a feint unit, it attracts the attention of the Iraq Federation troops."

"As for why it is a feint unit..."

"Let's take a look at the west side here."

As he speaks, Lei Cheng points to the Iraq Federation on the west side.

And conveniently draws two curved blue arrows on the picture as a mark.

On the west side here.

It is also a gathering of the US Federation's main force, and it looks like there are even more than on the east side.

Lei Cheng says:

"Because the Iraq Federation's focus is all on Kuwait,"

"this has led to the border here being unusually empty, with almost no troops stationed."

"So the US Federation's plan is for the main force on the eastern front to feint a strong attack on Kuwait, attracting Iraq's attention, making them think that the coalition forces are the main force attacking Kuwait."

"Subsequently,"

"they will take the 200,000+ troops stockpiled on the Saudi side and drive straight into the rear of the Iraq Federation, cutting off the road between Nasiriyah and Kuwait, 'cutting off the logistics supply of Kuwait'."

"We can see from the map,"

"because it is all desert, the main road is only that one between Nasiriyah and Kuwait."

"As long as this road is cut off, the supplies for the 600,000+ Iraq Federation troops in Kuwait will be cut off, and their connection with the capital's command center will also be cut off."

"This action is not even likely to fail."

"Because the Iraq Federation is really not defending here."

Lei Cheng looks at the Iraq Federation's defensive deployment with a strange expression, not knowing what to say.

More than 600,000 troops, all piled up in Kuwait.

Indeed.

No matter where the coalition forces attack from, the massive military strength in Kuwait is enough for the rear troops to quickly support, and a head-on fight is almost impossible.

So... the US Federation doesn't fight head-on either.

Feinting Kuwait, the main force drives straight into the hinterland of the Iraq Federation.

The Iraq Federation's troops are mostly stockpiled in Kuwait, and with some used for defense in various places, the US Federation's main force kills its way in.

If they don't transfer the troops from Kuwait back, the US Federation can really manipulate the Iraq Federation at will.

But if they transfer the troops from the Kuwait Federation back, it will only make the Iraq Federation look even more stupid, being played around by the US Federation.

And the most fatal thing is that communications, the internet, electricity, etc., have all been cut off by the US Federation.

Once the US Federation's main force kills its way in and cuts off the connection between the front and the rear, the hundreds of thousands of Iraq Federation troops in Kuwait will fall into a predicament of having no one to command them.

End of Chapter

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