Chapter 160: Ultimate Vision Magic! The Sejuani-Yone Combo! Fierce Clash
"Ye did use Camille mid in the LPL summer season match against RNG, and the performance in that game was quite good..." The Roaring Emperor looked suspicious, listening to the information synchronized by the director in his headset.
"But that Camille was playing against Renekton. Is there any logic to playing against Azir?"
Although the Roaring Emperor was an old commentator, his game understanding was slightly inferior to true professionals.
Ambition, on the side, rubbed his chin and analyzed: "This hero isn't strong in the early game if put in the top lane against fighters, but if put in the mid lane, combined with the jungler's gank roaming ability and brawling ability, it's definitely much stronger than a hero like Azir who is weak in the early game."
"This is a bit like the second game they played against DK; it can probably be considered a 'strengthened version of Pyke' in a sense."
"And this Camille is also taking {Hail of Blades}... I see!"
Ambition had already seen the key to it.
Sejuani!
The reason the Sejuani-Yone combo is strong is that Yone's Q skill also counts as a basic attack.
A-Q-A resets the basic attack, which can instantly stack the passive for Sejuani from a distance, forming a quite stable control chain and burst damage.
And Camille's Q follows the same logic!
Not only that, Camille's Q can even be cast twice in rapid succession, and she has even stronger displacement means than Yone!
That is to say.
This mid-top-jungle of EDG is not only a "two Sejuani-Yone" combo, but one of them is a strengthened version.
"Looking at it this way, EDG's fighting ability in the upper half of the map is very strong..." The Roaring Emperor listened to Ambition's analysis and couldn't help but feel a bit worried.
"Oh! Be very careful! It seems EDG has another level-one design!"
Before they finished analyzing, a change had already occurred on the field.
It could be seen that the positioning of the EDG members was clearly a bit off again.
After the level-one design in the last game, which could be said to be crucial, the GEN head coach had given stern instructions before the match, saying that there must be absolutely no positioning loopholes at level one in this game!
So this time, all five GEN members didn't dare to be the slightest bit slack, executing tight positioning, occupying key intersections with full discipline, determined not to let the situation of the last game happen again.
However, the god's-eye view could see.
The EDG mid-jungle duo didn't execute the same line positioning as the opponent.
Instead, they walked straight towards the top lane minion wave after leaving the base.
"What are they doing!?"
It could be seen that Camille and Sejuani had secretly sneaked into the three-bush area of the top lane minion wave.
Both top laners were standing opposite each other in the most conventional top river position.
At this time, Camille and Sejuani sneaked out, sticking to the edge of the vision of the enemy's top lane first tower, approaching the corner of the top river.
"Here... can't they see it!?"
Aatrox, who was crouching just a few steps away, clearly saw that the distance between him and the two was only a few steps.
Yet he didn't notice it at all!
Yone walked out of the tri-bush, stuck to the side, and walked towards the opposite river bush.
Doran, seeing this, immediately operated Aatrox to pull upwards.
Although Doran's Aatrox wasn't as proficient as Kingen's, he clearly had practiced a lot and knew something about Yone.
The fulcrum of Yone's rise in the top lane actually started with the reworked "Lethal Tempo" in S12.
It could be said that this rune gave Yone extremely powerful standing-and-fighting ability, which gave him the capital to come to the top lane and bump into a group of stat-check fighters.
And the first point of Aatrox fighting Yone is that he must not be easily approached and fought.
Aatrox hit the Yone outside the bush with an Darkin Blade, then pulled in the opposite direction, still giving hints to his teammates.
"Be careful if they want to invade again, Yone is coming to force my position... Ah, yee, shibal!!"
Just as Doran was thinking in detail whether the opponent wanted to let the top laner drive him out, creating a short vision blind spot to repeat the same trick.
Aatrox, who had walked to the corner—suddenly bumped into two people head-on!
At the same time, there was a 【Hookshot】 kick!
Camille's E skill, cast instantly against the wall, knocked Aatrox back half a step, while also putting him in a 0.75-second {stun} state!
The Hookshot kick empowered her steel legs, instantly adding 40% attack speed.
And when Camille raised her legs, red light flashed, and the 110% attack speed of Hail of Blades was superimposed twice.
The steel legs kicked up like a lightning whip!
Every kick would also leave a layer of frost mark on Aatrox's body!
Doran was dumbfounded.
And Aatrox's position was extremely awkward!
He was already some distance from the river wall below, and the position where he could flash over the wall on the left was also some distance away; flashing would most likely only flash into Sejuani's face.
Just in that short moment of thought, Camille kicked three times, and the frost mark on Aatrox had already reached three layers!
And because of the previous knockback and stun, Yone had already followed up, stabbing with a Mortal Steel from 450 yards away, completely lighting up the frost mark.
Sejuani pressed 【Glacial Prison】 to freeze Aatrox for 1 second, and the three of them beat him up.
Doran was barely calm, suppressing the urge to survive that exploded at the first moment, wanting to see his health before deciding whether to flash or not.
But clearly, the damage of these three people was quite impressive; under a flurry of punches and kicks, even if Aatrox flashed, he would most likely flash to his death.
In the end, he could only helplessly regret it in front of the tower.
【First Blood!】
"Another key level-one design!!" Wawa smiled.
"EDG's level-one is simply impossible to defend against! I can't even remember how many times they've designed level-one plays in this World Championship. They should be the team best at designing in this World Championship, right?"
Miller nodded in deep agreement: "Indeed, it seems only DRX and G2 like to do level-one designs, but in terms of being memorable, EDG is definitely second to none!"
"Camille's first blood, fortunately Doran didn't use a death flash, otherwise this would be a huge loss..." Guan Zeyuan's cheeks trembled.
【Master Ye's vision magic!】
【Guan-ge, if you want to cry, just cry, it's okay, everyone won't laugh at you~】
【What is called a number one seed? (International lean back)】
【Yone and Sejuani are called "Sejuani-Yone," then what should this combo be called... Sejuani-Camille combo?】
【I don't care, it's the Jade Foot combo!】
Score backstage knocked on the table fiercely.
"What are you doing! I told you to be careful of the opponent's level-one, how did you give them a chance again!"
Mafa on the side spoke up for the players: "This wave can't blame them... We really didn't guard against this position."
"Then blame those bastards in the analysis department?"
Mafa didn't answer, just chuckled.
But in fact, Score himself knew that there was really nothing to say about this.
The Summoner's Rift is so big, the river needs to be guarded, the mid lane needs to be guarded, the jungle entrance needs to be guarded, the side lanes need to be guarded, and even the walls on the edge of the map need to be guarded!
Even if they really knew all the level-one designs that exist in this game, they would still need to be able to accurately guess what cards the opponent would play in each game to be useful.
Of course, being able to complete the design this time, besides the vision blind spot outside the top lane tower.
More importantly, it showed the coordination ability of EDG's top-mid-jungle!
If it weren't for the speed of Camille's E + Hail of Blades to stack the passive, if it were another mid-jungle combo, maybe Aatrox would have had a chance to hard-tank and walk back to the tower.
"Ya-i-shi..." Doran made a distressed sound.
"It's okay, if you didn't flash, it's not a big problem." Peanut said to comfort him.
Although Poppy was also in the upper half of the map just now, it was clearly impossible for her to support Aatrox in time.
And because his own top laner died, a gap was torn in the defensive line of the upper half of the map, which was quite bad news for Poppy.
Peanut thought for a while.
He inserted his ward into the Blue buff pit, then left the upper half of the map and headed to the bottom to start Red.
If the opponent's jungler came to take his Blue, he would just switch to the opponent's Blue area to trade.
And if they didn't, Poppy would clear the entire lower half of the map normally before heading to the upper half.
Peanut wasn't worried that Sejuani would invade his upper half at level two or three.
The reason was simple.
Because if she did that, Sejuani would be equivalent to actively trading the jungle half-map with Poppy—and that would mean the bot lane would be completely left empty.
Although EDG seemed to need jungler care in both top and bot lanes, by comparison, it was clear that Draven was more important.
After all, no matter how well Yone lanes against Aatrox, the hero attributes are there, and he won't produce any results in the early game.
Aatrox is also a relatively weak hero in the early game.
That is to say, the top lane, where both sides seemed to have poured a lot of hope, was actually the lane that was least likely to fight in the early game.
Peanut knew very well that the most important thing for him in this game was to guard the lower half of the map in the early game, not let the opponent start Draven's tempo, and then look for opportunities to break the game.
"The movements of the junglers on both sides are very similar," Miller said, examining their movements: "Both inserted wards in Poppy's Blue area, but both chose to start in their respective lower halves..."
"But in this way, Poppy's route is exposed, while Sejuani's route is unknown to the opponent!"
Both bot lanes, not wanting to expose the jungler's starting route, chose to go to the lane early.
The director's view returned to the mid lane.
But although this game was also a long-range vs. short-range matchup.
The situation in the mid lane at level one seemed a bit counter-intuitive to many viewers who didn't understand mid-lane Camille!
Unlike Sylas.
Both are "Hookshot" skills, but Sylas's E skill can be blocked by minions, so level-one trading carries a high risk of error, and it also depends on whether the opponent gives a chance.
But Camille's E can directly "pass through minions and people."
And Camille vs. Azir... level one is actually a huge advantage for Camille!
Besides being the shortest lane, the mid lane has another characteristic—it is the lane with the most "minion wall" walls!
There are four walls on both sides of the minion wave, and they are walls that directly "surround" the mid lane!
The "Mid-lane Kayn" that was popular for a while in S10 used this characteristic, being able to retreat into the wall in one step, making it extremely difficult to be ganked.
And for Camille: the wall is the "take-off airport"!
One E can forcibly close the distance by 800 yards, and the second E can kick out another 800 yards.
The wall's improvement to mobility ≈ Yasuo's minion wave!
If kicked by E at level one and kicked full by Hail of Blades, at least half health will be lost!
Because of this, before Azir learns E at level two, let alone pushing the lane and consuming Camille, he must be extremely careful with his positioning.
Chovy naturally had no problem with this, his distance control was very precise, and he only used sand soldiers to farm, without any ulterior motives, so Camille couldn't force an E.
The only small problem was that the level-one minion wave was controlled and pushed by Camille.
This was naturally good news for Azir, and even something he intended, because this way, he wouldn't have minion wave pressure during the most dangerous weak period at level two.
But it might not be the case for others...
The director's perspective suddenly turned back to the jungle.
It could be seen that Sejuani's subsequent route shocked everyone in the god's-eye view again.
"Oh my! Is Jie Jie going to invade the jungle again!?" Wawa's eyes widened.
"Graves was fine to say in the last game, but this is just a Sejuani!" Guan Zeyuan was full of doubt: "Although the level-one design was completed in the early game, there is actually no advantage in the jungle. If you really bump into her, you might not necessarily win, right?"
The reason Graves could invade like that in the last game was because the level-one design was aimed at the jungle, directly creating a level gap in the jungle.
But Poppy vs. Sejuani in this game is at most a 50/50 split, regardless of the current situation or the hero.
Watching Sejuani walking through the river, bypassing the ward in the river bush, entering the Dragon pit, and arching onto the wall.
No one knew what she wanted to do.
However, Sejuani's invasion naturally had her own reliance.
First, because after killing the top lane, Sejuani inserted a ward to detect the starting jungle before returning to the base near the opponent's Blue buff pit.
She mastered Poppy's starting jungle information.
Second, the reliance for this jungle invasion was the mid lane.
The selection of mid-lane Camille was naturally premeditated!
Camille's 【Hookshot】 can be said to be the skill with the longest displacement distance among League of Legends basic skills, even without one!
Just one E skill can allow Camille to cross a wall and support a jungle distance of up to 1600 yards.
Combined with the early-game combat power carried by Hail of Blades, it can definitely create great deterrence in the jungle range of the "mid-lane island chain"!
And the first thing Sejuani did after landing was to head towards the opponent's F6.
This wave would probably have 3 results.
1. Poppy chooses to head to the upper half of the map immediately after finishing the Red buff to defend her jungle—then Sejuani can safely eat the opponent's two camps of jungle monsters in the lower half.
2. Poppy chooses the Red-Krugs-F6 route, with the gank focus on mid-top—then Sejuani will crouch in the F6 bush, waiting for the level-two Camille to come and snipe!
3. Poppy chooses the Red-F6-Krugs route, while guarding against level-two mid ganks and level-three bot ganks, an ultimate team choice.
The aging Peanut of today has long since ceased to be the carnivorous jungler who treated Ming Kai like a ball in the jungle back then; every year he has become more team-oriented and steady.
So clearly, he made the third, most steady choice.
Sejuani bypassed the Red buff and headed straight for F6.
"Fighting! Master Ye!"
Turning the corner, what came into view was Poppy fighting F6!
Peanut, seeing Sejuani appear behind him, was stunned for the first moment.
No, Sejuani is also coming to invade!?
But immediately after, the signal mark from the mid lane, and the Hookshot that flew over...
Instantly made him pale with fright!
A level-two Poppy could never learn W, because W is a skill with no active damage and is of no help to farming.
Not to mention that Poppy's skills were already used for farming at this time, and there was no way to fight back.
But, Peanut's thinking in this wave was very clear.
He noticed that both mid lanes were only level one, and since Sejuani could bypass the river entrance silently to reach this position, it couldn't be full skills.
The damage shouldn't be enough to kill him!
Poppy was kicked by Camille, who flew into the pit, and repeated the trick, using Hail of Blades to quickly deal frost effects, and cooperated with Sejuani to kick Poppy!
Peanut hard-tanked the damage and bypassed the wall, holding onto 2 bars of health, refusing to flash.
It was clearly a wise choice not to rush to flash.
Because the position at the first moment wasn't against the wall, Camille could kick out frost effects no matter what, and Poppy's state couldn't be maintained, only wasting a useless flash.
Fortunately, the goal of the two EDG members had been achieved.
"Poppy was driven out of her lower jungle, this wave should be considered a chain reaction of the level-one design!"
"But Poppy is actually very hurt! It's not just that she has to go home to replenish her state before coming out, the farming tempo is greatly affected..."
"It's even more because Sejuani can occupy her lower jungle, which means the starting jungle half-map has been successfully traded!"
"Azir is hard to move, Poppy was driven away from the bot lane, it's conceivable that the laning pressure of GEN's bot lane will rise linearly!"
Yes, the real purpose of this wave was naturally not to kill Poppy, who had Flash.
As long as they could forcibly trade the half-map with this, it was great news for EDG's composition in this game!
In less than three minutes, GEN's tempo seemed to have fallen into the same predicament as the last game!
However, clearly.
Perhaps GEN's meta understanding had some problems, perhaps some players on the team had slight coordination errors...
But as the LCK's number one seed, being able to enter the semifinals, GEN couldn't be defeated so easily.
Sejuani clearly wanted to clear Poppy's lower jungle, but Jie Jie, whose head seemed to have become clearer after finishing, carried out a variation gank!
Because the opponent's bot lane knew the jungler was behind, they had already started to deliberately want to release the lane. If Sejuani came after finishing Krugs and reaching level three, the minion wave would most likely be consolidated in front of the tower.
But Sejuani's gank didn't have much impact without W.
So Jie Jie, after taking the F6 that Poppy had half-cleared, bypassed the Krugs and wanted to launch a surprise attack with the bot lane, who had also reached level two!
This decision was successful. After all, no matter how much GEN's bot lane guarded, they definitely couldn't just stand under the tower and not even eat experience.
If they really did that, Sejuani's gank purpose of creating an advantage for the bot lane would actually have been completed.
But just as Sejuani was about to walk out, Meiko's Renata Glasc pretended to be careless, and suddenly hooked the AD with a cold Q-Flash—
Ruler was actually able to react, or perhaps guessed this Q-Flash!
He synchronized and flashed!
Renata's attack missed, EDG's bot lane lost the first-hand control skill, and relying solely on Sejuani's Q was clearly useless, so they had to give up.
"Ruler's reaction! This is the reaction of our LCK legendary AD!" The Roaring Emperor couldn't help but shout.
"Sejuani's farming efficiency was also delayed by this, and the bot lane not only traded Flash but also attracted minion aggro, making the lane push faster. In this way, Poppy, who came out again, can also recover some tempo!"
Ambition looked at his old teammate and nodded with relief: "Jae-hyuk's state maintenance is indeed very good, after so many years..."
"Oh? Wang-ho seems to have ideas here too."
As a jungler, Ambition just looked at Poppy's movement of coming out to farm, and vaguely guessed something.
Because Sejuani had already shown up in the bot lane, logically speaking, Poppy had a chance to go to the opponent's Red area to trade resources.
Although it would follow the opponent's jungle concept, at least the jungle farming wouldn't fall behind.
But Poppy didn't intend to go to the opponent's Red area after coming out, but cleared her own Blue buff along the way, and even didn't hesitate to lose health to pull the jungle monsters to clear the Gromp at the fastest speed.
Then she went straight to the top lane!
Clearly, Poppy also wanted to carry out a variation!
If following the conventional concept, going to the opponent's Red area to slowly clear two camps to reach level three, not only would the level-two Poppy be deep in the jungle, but it might be a bit dangerous.
By the time she finished, Yone in the top lane would even be level four.
But Peanut observed the minion wave and found that this wave was exactly Yone's push-back lane—he wanted to seize this opportunity to find an exit from the upper half of the map and force Sejuani to the top lane to alleviate the pressure on the bot lane!
However, Flandre was very steady and had already inserted a ward in the tri-bush early.
"Be careful!" Ye Bo saw Poppy's tracks on the mini-map for the first time.
Poppy wasn't slow, and after returning to the base, she used {Future's Market} to buy a pair of boots, clearly premeditated!
Yone immediately turned back to the tower, and then Q'd the minions to stack the Q3 whirlwind.
But Peanut's understanding of Poppy was not bad, and he had already thought of the way to operate.
He headed in the direction below Yone.
In this direction, if Yone's Q3 was ready, Poppy could use W to block the {grounded}, and then directly E-push back to cooperate with Aatrox, maybe she could force a Flash!
And if Yone went diagonally upwards, in a position where Poppy's W couldn't block, he would be hit by the E skill and slammed into the wall because he was closer to the wall!
Of course, Yone, who was full-skilled and nearly full-health, definitely couldn't be killed.
But just like Sejuani's idea of ganking the bot lane.
At best, it would hit health; at worst, it would hit Flash. Anyway, as long as an advantage was created for the top lane, it would be enough to give Sejuani pressure to return to defense!
Ye Bo retreated and switched screens to look at the situation in the top lane.
"Flandre! Pull up first, then long-Q in Poppy's direction!"
This sentence woke the dreamer.
Flandre naturally couldn't compare with Ye Bo's understanding and mastery of Yone, and his handling of various situations was also clearer.
But Flandre's practice during this time hadn't been in vain, and he instantly understood Ye Bo's meaning.
Yone pulled up first, not rushing into the tower, which looked a bit strange.
Poppy didn't care and chased in Yone's direction, while Aatrox behind him QE'd to pull his sword and wanted to keep Yone.
But Yone still didn't care.
The 2.9-second Q skill CD arrived, and Ye Bo hadn't switched back to the screen, shouting again to remind him.
"At this distance!!"
Flandre, hearing the sound, made a decisive decision, a wind-Q displacement rushing towards the approaching Poppy!
Peanut synchronized and opened W 【Steadfast Presence】!
However... Yone's forward figure stopped almost at the edge of the golden ring of W!
At the same time, Poppy was {knocked up}!
Poppy's W distance is 400 yards.
And Yone's wind-Q "displacement distance" is 450 yards—but the whirlwind will continue to rush forward to a range of 900 yards.
So Yone only needs to Q at a distance of about 500 yards from Poppy to be able to displace and approach while also whirlwind-knocking up the opponent!
Poppy was knocked up in place for 0.75 seconds, and Yone took the opportunity to pull his position to the side and above Poppy!
Poppy landed and pushed out E 【Heroic Charge】, but because of Yone's position adjustment, she couldn't form a "counter-push" or "slam into the wall"!
At the same time, the position pulled by the wind-Q displacement also caused Aatrox to have difficulty following up with skills.
Yone was only hit by Poppy's Q, and under the shield of W, the health drop was almost negligible.
"Wow, wow, wow, Flandre's Yone! This 'emergency stop' shows that he really has proficiency; he really has practiced!" Wawa said happily and loudly.
"No problem, you can tell that Master Ye and Flandre must have practiced against each other a lot!" Miller also said with a smile.
"Indeed, there is some logic... but Peanut here?" Guan Zeyuan followed up a bit perfunctorily, but quickly noticed Poppy's movement.
"Wait! What does Peanut mean!?"
It could be seen that Peanut, after failing to gank the top lane, killed the Krugs along the way.
But actually made a completely unexpected decision!
"Peanut actually returned to the base after finishing the Krugs!? Doesn't he want to take the Red!?" His own Roaring Emperor also couldn't understand.
"He is..." At this time, even Ambition didn't see the intention at the first moment.
And this is the understanding of "jungle control" shown by Peanut after he transformed from a carnivorous jungler to a team-oriented jungler.
Originally, he planned to gank the top lane, create pressure, and force the opponent's jungler up to alleviate the pressure on his own bot lane.
Unfortunately, Yone handled this wave too well, didn't use skills, and his health didn't drop much at all, so there was no pressure.
Peanut failed in one plan.
After observing the mini-map, he had another plan.
It was nearly 4 minutes now.
And the respawn time of small jungle monsters is 2 minutes and 15 seconds.
The farming tempo of both junglers in this game was delayed, and there was only one camp in the whole game that was not affected—that was Poppy's F6!
At this time, Poppy's F6 camp had already shown a gray icon, predicting that it would respawn within 30 seconds.
If he were the opponent's Sejuani, what would he do?
You know, Sejuani was also delayed because she ganked the bot lane, and logically speaking, she should have just finished her own jungle and should be returning to the base.
And Poppy, perhaps she could find this time difference—to find her lower jungle back!
As long as there are no jungle monsters in the lower jungle, Sejuani won't be able to complete the half-map swap attack, so even if the price is that Poppy loses a little bit of farming, it is definitely an acceptable result!
And, Peanut also thought of more possibilities.
"Bot lane, pretend to return to the base? Support, come to the jungle."
"I think Sejuani might not return to the base and come directly..."
Under normal circumstances, the bot lane hasn't reached the time for the first return to the base.
But if you consider that their own lower jungle is lost, it is a very normal decision to return to the base during the dangerous period to prevent ganks.
And EDG's bot lane, in order to cooperate with the jungler's gank, has never pushed the minion wave, and even deliberately pulled the minion wave outwards.
Peanut's thinking in this wave was also very clear.
If Sejuani doesn't come, he will clear his own lower jungle, which is equivalent to regaining control of the half-map, and the gank tempo won't be so passive.
But because Peanut didn't finish clearing the upper half before coming back.
If Sejuani can arrive at this time point, she will inevitably be in a state of not being full health and not having returned to the base!
"Their bot lane seems to have returned to the base?" Meiko gave the information for the first time.
"How so cowardly..." Viper frowned.
"That, Poppy is in our upper half, she should be preventing ganks!" Flandre also gave the information.
Just now he specifically went to check the position and indeed saw Poppy farming Krugs.
Jie Jie received this information and naturally made the correct choice.
Although he hadn't returned to the base yet, his state wasn't too bad, and the opponent's jungler was on the top, and his own mid-laner had a support advantage.
There was no reason not to go and counter-invade directly, otherwise he would have to give Poppy another chance to come to the jungle for a new round of "bayonet fighting" in the jungle.
Sejuani changed her route to F6.
Just as she arrived, the F6 timer showed a few seconds before respawning, and Sejuani was also ready to start on time.
However...
The next moment, a Yordle with a hammer suddenly rushed out of the bush, directly slamming Sejuani into the wall!
Immediately following was a thick bubble, shooting from the sky one after another!
"Oh my!" Jie Jie made a surprised shout.
The bot lane duo didn't expect that the support they thought had returned to the base would be there.
"Viper, let's push the lane quickly!"
Because they were too far away, it was definitely too late to walk over, so EDG's bot lane could only take the opportunity to push the lane.
And pushing to the tower, seeing Varus standing under the tower in a daze, they instantly understood.
"I can come, go down!" Ye Bo moved from the mid lane for the first time.
Although Camille vs. Azir wasn't so comfortable after the level was high, and the minion wave started to be controlled by the opponent, fortunately, there was an advantage in the jungle, so Azir didn't dare to push the lane.
Camille rushed to support from the river.
Jie Jie, who broke free from the control chain, also had a clear mind, decisively flashing backwards to pull away from Poppy, and then instantly Q'd!
However, at the same time—Poppy synchronized and used W-Flash!
Almost intercepting Sejuani, who was moving, in place!
"Damn it!"
"Master Ye, maybe don't come."
Jie Jie knew he couldn't run that easily.
Because Sejuani's state wasn't full, and she hadn't replenished equipment, although she was level four, her health had dropped rapidly after being hit by the two of them.
Sejuani turned and AW fought back against Poppy, biting a piece of meat off her before dying!
"Should I come?" Chovy in the mid lane asked at this time.
"Come! If Camille wants to flash to save, you can also kill Camille!" Peanut said quickly.
But Chovy was originally pushing the lane, and coming like this, he would have to miss some minions.
However, since Peanut said so, he didn't dare to make a mistake again and immediately got up to rush over.
The reason Peanut said the opponent might flash to save was because the positions of the three people, Sejuani and Poppy, were not short of the river.
If Camille wanted to rush to the battlefield quickly and wanted to hit a key E skill, she would at least have to E-Flash, otherwise it was impossible to arrive earlier than Azir!
And at this time, Camille had already crossed to the river in a few steps.
It looked very "anxious" as she kicked out the Hookshot.
No matter how you looked at this position, it was impossible to kick anyone, only E-Flash!
But... a weird scene happened!
Camille's Hookshot didn't hit the wall, but instead, like a "reverse claw," inexplicably "bypassed" from below to the wall above!
"Camille's Extended Hookshot!"
Don't underestimate just such a change in position.
You know, if Camille hooks the wall to displace, first, the 300-yard part that passes through the wall volume will become shorter, and at the same time, the distance that the first E pulls Camille closer cannot be fully eaten.
And this part that inexplicably extended up is because of the difference in the starting point.
Not only did it directly pull Camille's first displacement distance to exceed the overflow of 900 yards, but it also completely ate the second E!
Following the counter-kick Hookshot, W was opened in the air.
Tactical Sweep—kicking towards Poppy, who had no skills!
EW landed in the air and swept the outer edge of W, landing and kicking to stun!
"Kill Poppy!"
Sejuani is fragile because she didn't return to the base + didn't replenish equipment.
But Poppy, because she borrowed Ant Huabei in the last wave, actually didn't update any equipment after returning to the base this time, and still only had a pair of boots on her.
And Poppy was only level three!
Camille, who also reached level four, AQAAA connected with true damage, plus the W outer edge that was swept in the air, Poppy's health was also plummeting.
But Azir didn't fall too far behind and arrived at the battlefield, saving skills in detail, summoning sand soldiers in place to poke and supplement damage, and Sejuani fell first.
"Azir killed Sejuani!" The Roaring Emperor shouted.
"Camille is also going deep into the three-person encirclement! Even if she trades one, she must use Flash, and she must be beaten out of her laning state, so this 1-for-1 is not a loss!"
Camille chased and attacked three more times, and then killed Poppy, but she was also poked to half health.
Facing the encirclement of the two, Ye Bo chose to pull to the left, wanting to bait out Azir's skills.
Azir's QE only has one set of power in the early game, standing output is okay, but as long as it is baited out, it will be very passive!
Camille's E had 5 seconds left, and the Blast Cone on the Dragon pit would refresh in 4 minutes and 40 seconds. He thought these two shouldn't have a reason to keep him.
But Chovy didn't want to let him run!
"Support! Go around there and surround him! If he uses E, block it for him!"
Azir's habit of saving skills revealed deep meaning.
Chovy erected sand soldiers across the wall, a "wall-flipping drift" flipped over two walls, came to the bottom and stuck to Camille, and E hit Camille to reset and brush out the third sand soldier!
Conqueror Azir stacked crazily, showing an advantage in continuous combat power compared to Camille's Hail of Blades.
Ye Bo's eyes were sharp.
Although the two below had come to support, Camille's health was too poor, and the remaining three of GEN were in full state, so there was no stable chance of winning 3v3.
At this time point, the levels were not high, and there was no room for operation!
This is actually why Chovy dared to chase so directly.
"Master Ye, we are coming!"
"Wait! Don't come, eat the plating..."
The bot lane duo who were rushing over were a bit stunned.
Eat plating?
If it were just Varus alone, he could really eat it, but if Camille died, the opponent's mid-support duo would threaten him, and there would definitely be no chance to finish eating the plating.
However, the two still followed the command.
And Camille turned around and Q'd Azir to accelerate, continuing to walk forward, "biting the bullet" towards the direction of the newly born Blast Cone.
But just as Camille stepped on the fruit, Nami, who came from above, instantly flashed and remotely clicked to explode the Blast Cone!
Ejected Camille back!
The only difference was because of the position Camille adjusted.
The Blast Cone actually knocked Camille into the Krugs camp.
"The support flashed and exploded the Blast Cone! Camille didn't have time to use Flash, and was still ejected back!" Guan Zeyuan's voice became louder.
"No, no... I feel Ye is doing this on purpose!" Miller raised an opposing opinion.
"He used his E skill to refresh immediately, and he still has Flash. He deliberately walked to that position and ejected down. He should be able to pull for quite a while in the jungle, so he can win time for his bot lane teammates to trade plating!"
"Even if it's a 1-for-2 in the end, at least the bot lane can trade for plating. In fact, it's not a loss in terms of economy. It's completely acceptable to trade money for Draven!"
"Hey, what is this!!!"
Just when the commentators had already started to settle the post-war results.
The commentary desks on both sides suddenly made an extremely consistent exclamation, as if they had seen something incredible.
The GEN members on the field knew nothing about this.
"Kill, kill, kill!!" Chovy's voice was very loud: "Their bot lane didn't come, so they should have sold him. Surround him, surround him, stand in position, I also have Flash, he can't run!"
"Not here, he should have run to the left!"
Ruler, who also abandoned the tower minions and rushed to the back to help surround.
Seeing no one in front of the Krugs camp, he immediately came to a judgment.
"Be careful, he has E..." The support who formed the encirclement also reminded.
But...
Until the three of them searched a whole circle in the left jungle, spending quite a bit of time.
Yet, there was still no trace of Camille.
"Where is the person!!!"
(End of chapter) ===== CHAPTER 161 =====
End of Chapter
