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Chapter 161: The Ultimatum of the Reflective Sand Wall! Canyon's

~29 min read 5,645 words

Chovy's confusion seemed ready to spill off the screen.

"No way! Where did he go!"

"He TP'd away!?"

The three of them had completely locked down every intersection in the jungle, and the support even had a ward placed in the Red Buff bush they had passed, just in case the opponent used Flash to pull a "left-in, right-out" maneuver.

Ruler even sacrificed his minion wave to help scout for vision.

It could be said that the entire bottom half of the map for GEN was almost completely lit up!

No matter how you looked at it, Camille could only have escaped through that tiny sliver of the bottom-left quadrant; even with Flash, there was nowhere to go.

Yet, by the time the three of them had searched all the way to the high-ground gate, both side paths were guarded by vision.

They were absolutely certain there wasn't a single blind spot.

And yet, there was simply no Camille!

What happened?

The spectator view witnessed the whole process, but most people didn't even realize what it meant at first.

Just as Camille was knocked down from the Krug wall, she walked straight toward the small wall in front.

Ye Bo's eyes, however, were fixed on the area under the right-side defensive tower and the minion wave on his own side on the mini-map.

Since the minion wave had entered the tower, he could see Varus's movement trajectory.

Camille suddenly used her E to kick the wall, but she didn't launch immediately!

She waited quietly for Varus to enter the "bush corner"—only then did she suddenly flip over the wall!

In fact, the other side of this wall wasn't just obscured when entering the bush—vision was lost as soon as one reached the corner of the bush.

And in that very next instant, Varus brushed past into the bush, while Camille crossed the wall's edge.

The two of them truly "brushed past" each other!

Camille arrived in front of GEN's bottom tier-two tower.

Skimming the very limit of vision by an inch, she traveled from the path of darkness between the tier-one and tier-two towers to the bush in front of the tier-two tower.

GEN couldn't imagine it.

Even though a minion wave had just passed through there, and it was the very place their AD had just walked, it had become a true "blind spot under the lamp"!

There was no reason for Azir to follow up with a "must-kill" Flash, especially when Camille hadn't used her Flash yet.

No one thought that the Blast Cone she had intentionally walked onto was actually the most subtle piece of foreshadowing!

The director even specifically zoomed in on Camille's elegant recall animation.

It was as if she were performing a precise curtain call for all the viewers.

The audience in the arena screamed in unison!

The two commentators at the LCK desk fell silent, unable to speak for a moment.

Meanwhile, the official Western commentators on-site grabbed their heads in an exaggerated manner, as if their eyes were about to pop out, shouting passionately.

"O!! M!! G!!"

"A perfect use of the Fog of War! Vision master Ye has found an escape route in a desperate situation!"

"He's running circles around GEN!!"

"A path no one could have imagined! In a match like this, he actually made such a choice! A shockingly bold choice to put himself in danger!"

【Skill Activated: Crossing the Sea Under the Cover of Heaven!】

【Too OP. The last person to play with vision like this was named Faker; he used to toy with Crown like this—can only say this is 'Mid-Fly'!】

【Still 'Mid-Fly'? Everyone said if he wins, he's 'Super-Big-Fly'! Super! Big! Fly!】

【This one really is 'Hide on Bush'!】

【Paired with Camille's elegant posture, it's such a treat—so graceful!】

【I just want to know, does Ye practice this kind of vision in custom games every day? It's really exaggerated; this isn't the first time he's played with vision like this!】

"Still not extreme enough..."

Having recalled safely, Ye Bo suddenly clicked his tongue in regret.

"Huh? This isn't extreme enough!? You're not even human, Master Ye!"

"Too sick!"

"Haha, I can already predict that in the post-game voice comms, this line of yours, Master Ye, is going to become a new scripture: 'This isn't extreme enough'?"

His teammates didn't know what Ye Bo was talking about and teased him with a laugh.

But clearly.

What Ye Bo was lamenting was that this hadn't triggered a reward.

This kind of play really depends on fate; you need the right time, the right place, and the right people.

Even if he forced it, it wouldn't be easy to pull off.

This last play was indeed a sudden inspiration; he realized this position seemed to have a blind spot he could exploit.

Of course, if something had gone wrong, it wouldn't have mattered—after all, this position was closer to the bottom lane, and they were going to fight a 3v3 anyway; it made no difference whether they fought here or higher up.

The GEN members on the other side still hadn't figured out the truth.

After thinking for a long while, they could only come to one conclusion—Camille must have timed it to the limit and used Flash to TP away.

But.

It was precisely this judgment that became the landmine buried by GEN.

"If it turned out like this, GEN lost so much on this play!" The Roaring Emperor regained his composure and realized what had happened.

"The jungle wasn't actually defended; the jungler Sejuani is heading back to the jungle after respawning, and with her items, Sejuani is now suppressing Poppy in the jungle!"

"Poppy paid the price of not farming the top half of the jungle for this."

"Not only that, both the mid and bottom lanes lost a ton of minions; because they spent so much time searching for Camille, Draven has already eaten two plating stacks in the bottom lane!"

"A double loss in economy and tempo!"

Peanut's idea for a tempo shift was quite good, and it had indeed succeeded initially.

Who could have known it would end up like this?

And because of this, the price was that Poppy's already lagging development was now completely blown open!

Sejuani swept the opponent's bottom jungle clean first.

Then she turned to the Dragon at five and a half minutes.

Poppy could only let his bottom lane suffer and was forced to accept the reality of a jungle swap.

And without a jungler, GEN's bottom lane fell into a situation where they didn't dare to fight back, only able to preserve their health as much as possible.

No choice... damn it, the enemy jungler has been in the bottom half the whole time!

Ruler felt incredibly stifled.

For two games in a row, he hadn't been able to play a normal matchup, even though he firmly believed he could definitely hold his own in lane against them!

"Camille has already built Tiamat after recalling."

"Although Tiamat doesn't have an active effect in this version, being able to build it this early means Camille's wave-clearing efficiency is now no weaker than Azir's!"

"Once this level-six Camille starts moving, she poses a huge threat to both the top and bottom lanes, and even the jungle!"

Just now, both mid-laners took one kill each.

But by comparison, Azir buying 'Seeker's Armguard' after recalling didn't provide a significant boost to his combat power!

The hero stats were what they were.

Looking at Camille, who carried Hail of Blades and relied on her "Farmer's Three Kicks" for instant burst.

Before her level was up and while her Q skill's true damage didn't account for much, the value of Sheen really wasn't as high as raw attack damage.

6 minutes and 40 seconds.

Both EDG mid and jungle had reached level six, arriving at their peak power spike for an offensive play.

Camille finished pushing a wave and disappeared from the map.

"Camille is missing, don't know where she went..." Chovy reported the information in time.

Top lane, bottom lane, jungle.

Even crouching in some corner near the mid lane was possible!

With Camille's incredibly powerful mobility and ganking ability, the deterrent of every 'missing' ping was huge.

"If it's a four-man dive on two, we won't survive." Ruler said directly and clearly.

"I know, but I'm not level six, the enemy jungler is, and if a 4v4 breaks out in the bottom lane, it's very easy for Draven to pick up kills."

Peanut, being the only one on the team older than Ruler, and being the jungler and half the shot-caller, naturally had the decision-making power.

Mainly, what he said was also correct.

What was placed before GEN right now could be called a "Trolley Problem"!

It was obvious that right now, as long as it was an "equal-number team fight," GEN couldn't handle it.

But they also knew the opponent would likely hit one of the lanes, yet they couldn't go to both sides, otherwise, it was very likely they would lose both!

At this moment, the support Lehends spoke up.

"Uh, I have an idea."

The GEN members also suddenly disappeared from the map.

Camille and Sejuani, crouching in the bottom lane river bush, looked at the bottom lane that had suddenly vanished, feeling a bit confused.

"Their bottom lane, are they not even staying under the tower now?" Jiejie said suspiciously.

"Then that's no different from being dead, just to keep us from a four-man dive."

Ye Bo glanced at the bright mini-map of the bottom half of the map.

Since the bottom half had been under their control, there was vision on several key entrances throughout the area.

If the opposing mid and jungle were truly coming to the bottom lane, it would be hard for them not to be discovered.

Taking a step back, even if they were crouching behind the minion wave, that meant they had voluntarily given up their position away from the defensive tower—and they wouldn't be able to return easily.

Speed is the essence of war; Ye Bo made his decision quickly.

"Ignore them, we're going straight out to take the tower."

"The Emperor already used his Teleport earlier, so at most it'll just be Poppy and Aatrox coming down. That's fine, let Flandre farm; it'll make the Canyon team fight very easy to play later!"

"If their bottom lane is there, we can dive them directly; I can engage from a distance."

Camille and Sejuani stopped pretending and walked straight out of the river, charging toward the bottom lane's first tower.

And finally, GEN, who had been waiting for the opponents to show themselves.

Finally revealed their own setup.

The bottom lane duo, who had been missing, actually walked out from behind the middle lane's first tower!

At the same time, the mid and jungle duo crouching in the top lane stopped pretending as well, walking out to help Aatrox push the minion wave quickly, clearly with the intention of "persuading" Yone to retreat!

If nothing else, the team GEN is truly top-tier when it comes to "resource trading."

If there were no surprises.

This move could absolutely be called a masterstroke.

Lehends had said at the time: "If our bottom lane is definitely going to be dived, we might as well just swap towers."

"This way, Draven won't get his cash-out, and the opposing bottom lane won't have the kill experience to reach level six, so we'll still have a chance in the Canyon team fight later."

After he finished speaking, Peanut immediately found inspiration.

It was a tower swap!

You want to send four people bottom? Since I can't beat you, I'll just give it to you!

The city gates are thrown wide open.

I'll send three people top, and then rotate the bottom duo to the middle to swap towers.

Even if EDG takes the first tower faster, GEN is trading two towers for one of yours!

In the eyes of the GEN members: the opponents would likely have Yone Teleport directly to the middle, choosing to give up the top lane as well.

After all, Yone's ability to defend against a dive is average; facing a three-man situation is not much different from the GEN bottom duo facing a four-man dive.

And if Yone went to the middle, it would be easy for the GEN bottom duo to pressure him.

This move was practically the "Tian Ji Horse Racing" of Summoner's Rift!

When Ye Bo saw the opponent's decision, his eyes lit up.

Although he knew GEN was very good at resource trading.

But a bold horse-racing swap like this not only avoided EDG's strongest encirclement, but might even allow them to gain an economic advantage while at a disadvantage!

This also gave him some inspiration.

However, there was one small problem Ye Bo couldn't figure out.

"Why would they dare to dive top?"

"They should be sending four people to push the middle to force us back; they should know I have Teleport."

Ye Bo did not know that the opponents had already reached a definitive conclusion in the previous play.

They were convinced that Camille could only use Teleport to escape.

At first, Ye Bo was even worried it was a "trap," and he pondered it for a while.

But seeing the opposing mid duo appear, it was clear there couldn't be any more ambushes, so he didn't take it to heart anymore.

"Flandre, don't forget."

"Don't worry, I've been practicing exactly this!"

Ye Bo didn't Teleport immediately, instead having the four of them quickly demolish the bottom first tower.

The bottom first tower only had three bars of health left, not to mention four people pushing it together.

Once they finished taking the bottom tower, they would rotate to the middle; the opposing bottom duo could only get two plates at most.

"He's still not leaving!?" Doran's tone was filled with joy.

"Dive him, Jihoon, you tank first, I'll go in for the crowd control, we should be able to burst him!" Peanut commanded the setup.

"Mm."

As a long-range champion, the Emperor could stand at the edge of the defensive tower to tank, making him very suitable as the first person to take tower aggro.

The three of them brought the minion wave to the tower.

The Emperor summoned his sand soldiers and poked directly into the tower!

However, at this moment, Yone suddenly stepped sideways inside the tower and used Q on the minions to stack his wind.

This position was the perfect angle for Poppy's wall slam—the most critical part was that the Emperor had already started tanking the tower.

Poppy adjusted her angle and immediately lunged forward to execute the wall slam!

But, at the very instant Poppy's E animation appeared—Yone immediately sheathed his blade!

His spirit returned to his body, not only "negating" the crowd control of the wall slam but also pulling Poppy into the tower!

At the same time, he turned around and stabbed with another Sweeping Blade to stack his wind.

And just as Poppy made her move, a purple pillar of light lit up on the defensive tower.

"TELEPORT!!!"

Three screams rang out.

They didn't know why Camille would have Teleport.

But now was clearly not the time to think about that.

Because the arrow was already on the string, and it had to be fired!

GEN naturally knew that the middle lane would at most lose one or two plates, and this was a top lane trade made at the cost of the bottom first tower.

If they retreated just because they saw a Teleport, it would be equivalent to giving away a first tower for free!

"Kill him! We can hard-kill him first!"

Aatrox bound him with Infernal Chains and started pulling with his three-stage Q.

The Emperor held onto his ultimate to prevent any follow-up, letting his two sand soldiers poke wildly.

Actually, if Flandre had been steadier and used Flash to escape, the opponent would no longer have enough skills to keep him there, and the strategic purpose of this Teleport would have already been achieved.

But with a Teleport about to land behind him, the voices in the voice chat were constantly giving him confidence.

Li Xuanjun was indeed an old veteran, but his heart still wanted to make plays!

Yone dashed forward with his third Q!

The movement was obvious, and Poppy immediately pressed W 【Steadfast Presence】 to block—but Yone suddenly moved backward, shifting diagonally with Flash!

The person and the wind changed direction.

The wind moved, and the person stopped.

The whirlwind knocked up Poppy and Aatrox for 0. 5 seconds.

Suddenly, vigorous sword Qi surged around Yone, and with a scarlet blade from his 【Fate Sealed】 in a diagonal upward angle, he pointed directly at the two people flying into the air!

"OH MY GOD!!! FLANDRE!!!" Wawa screamed, his blood boiling.

"An amazing play that dodged all of the opponent's skills! The person hasn't passed through the restricted area, but the wind has already swept past! The knock-up connected into the ultimate, leaving no room for reaction!"

"This is even an ultimate that knocks people into the tower!"

"Although the Emperor wasn't hit by the ultimate... the Emperor is tanking the tower!"

"Camille's Teleport is about to land!!!"

The GEN members never expected this.

Li Xuanjun, whom they viewed as the "breakthrough point," could actually erupt with such a counterattack!

Having almost negated all of Poppy's skills, and with the Teleport about to land, no matter how unwilling the GEN members were, they could only think about the next phase.

"I have my ultimate, I have my ultimate! Retreat!" Chovy, holding his ultimate, commanded while trying to cover their withdrawal.

But Camille had already landed.

She charged forward with the speed boost from her Teleport, raising her W Tactical Sweep to apply a slow.

"Spread out! Stand toward the back!"

Chovy roughly knew that Camille's ultimate could be used to dodge the Emperor's ultimate to perform a "wall-jump" maneuver.

But he couldn't hold onto it anymore; he had to push R immediately.

Because even if Camille could dodge, Yone no longer had any skills to dodge; taking one down first was the most important thing!

Since someone was definitely going to be hit by R, the most important thing was not to let 【Hextech Ultimatum】 bounce them in the wrong direction!

Camille's mechanics were known to everyone, and the other two quickly stood above the Emperor in tacit agreement.

Ensuring their position would only bounce them toward the wall.

Seeing his teammates in position, the Emperor pushed out 【Emperor's Divide】 without hesitation, while immediately using WE to pull away!

If he were the one hit by R, this WE would allow the {Resistive Domain} carried by the Emperor to move away from his teammates, and could also pull Camille out, forming a counter-encirclement.

If a teammate were hit by R, this WE would allow him to land in a safe position and calmly command his sand soldiers to output damage.

Moreover, the Emperor still had Flash; if Camille didn't use R this time, there might not be another chance to touch him.

"Chovy is making plays too!"

"But Camille flashed forward directly into his face... WOW!!!"

"What kind of play is this!!!"

"My heavens!?"

With the extremely difficult "cross-face" Flash-Hookshot through the Emperor's Divide, seizing the perfect moment to take over, Camille arrives behind the Emperor.

Chovy's reaction is equally lightning-fast; seeing Camille has no animation for a jumping ultimate, his fingers immediately slam onto the F-Flash key!

Yone has already been pushed away and blocked by the Emperor's Divide; as long as he can create distance, Camille will instead be deeply surrounded by three people, perhaps even becoming a setup for her own downfall!

But just as Camille's Flash has yet to land,

A Hookshot fired while tumbling in mid-air follows right behind!

Fired in the opposite direction, it attaches to the upper half of the "Emperor's Divide" as a landing point for the Hookshot.

Camille makes almost no pause in the air, immediately "face-to-face" kicking back—intercepting the Emperor, who had just stood up, and kicking him back down from the air!

And the Flash that the Emperor was frantically pressing cannot be used due to being instantly stunned for 0. 5 seconds.

【Hextech Ultimatum】 stomps down.

The Emperor's EQ had already moved half a step outward, only to be kicked askew by Camille from the air.

The angle of this kick at this moment—happens to be knocking the two people above diagonally back under the defensive tower.

Flying directly into Yone's face!

"Reflected Sand Wall Ultimatum"!

Yone frantically slashes at the two people tossed to his mouth, his Lethal Tempo long since fully stacked, as if incarnated as a "Dual-Blade Darius."

As for Camille, she lands two kicks; the Emperor, already stepped out of the zone, has no point in flashing again, and having already taken massive damage from the tower, he is kicked to death in a few hits!

"The Emperor falls first! Poppy is dead! Where else can this Aatrox escape to!"

"Yone picks up a double kill! This Camille TP, the plays from the EDG top-mid brothers, have forcibly kept all three people here!"

"At the same time, the bottom lane has also taken the first tower."

"It's blown up! It's blown up!!"

It's not just GEN that's blown up, but the tournament venue as well.

No one would have thought the situation could change so drastically in an instant!

【What kind of b-tier reaction is that! Referee, hurry and check his computer!】

【Holy crap, EDG today! Too fierce!】

【Urine test! Urine test! Must have a urine test!】

【So this is the legendary invincible GEN, it's really quite funny.】

【Chovy, I'm thinking, can you stop playing the Emperor? Do you know who you're facing! Daring to play the Emperor against the Emperor, even if you just wiggle your butt, everyone knows what kind of chicken-fart you're about to let out!】

【Camille: "Brothers, have you forgotten who your Emperor is?" Sand Soldiers: ". oly crap! Quickly, offer our shoulders to His Majesty!"】

"Aigoo."

The Roaring Emperor was just shouting about Chovy's play.

But the next scene left him unable to fully react even now.

The three who finished pushing the bottom tower rotate directly to mid.

The two in EDG's top lane can continue to counter-push the opponent's top lane!

Originally, GEN had planned for a two-tower-for-one trade, but now it has reversed, and they've even paid with three lives!

"It's like this again... being blown up in one wave like this again," this time even An-zhangmen's voice is somewhat heavy: "Once is a coincidence, twice, three times."

"Although this wave had issues with GEN's own handling."

"But I have to say, this EDG's ability to find opportunities, and their overall design capability, really has something to it."

It's not that An-zhangmen hasn't experienced such matches.

Quite the opposite.

Their old Samsung, and even this new Samsung, have always been the representative teams for this kind of "phenomenon."

That is, matches that look very tense early on, as if both sides are pulling and operating against each other.

And then suddenly, one team fight or one decision instantly blows the match wide open!

Or even directly kills the game!

This is not a coincidence or luck.

This is the accumulation of continuous foreshadowing and match design; one small advantage stacked onto the next, and then suddenly erupting all at once, resulting in this outcome!

This is the so-called "Overall Design" capability.

Strange level-one designs, a sudden flash of inspiration in the mid-game—everyone has had these.

But the hard part is how to connect these things, and even stack the power of each piece of foreshadowing!

The only difference is that GEN's path is operating slowly wave after wave, and then ending the game with a late-game team fight, which makes their games look a bit "boring."

But this EDG... it's just like a raging fire invading from the early game, leaving people completely unable to breathe!

Being able to withstand this invasion and still hoping for the fire to "extinguish" on its own might lead to a counter-attack.

But as long as there is one moment of "losing composure," the opponent will likely be doomed forever!

Clearly, GEN lost their composure this time.

They panicked.

Actually, they should have left the moment they saw the TP.

After all, leaving would have been a loss, but that was their "misjudgment" of the TP skill, the foreshadowing from the previous wave, and the debt they should have borne.

But the GEN top-mid-jungle trio clearly lost their composure mentally.

Or rather, at the most critical moment, there was no "clear-headed" leader on the team to make that correct decision.

In the end, wanting to forcibly kill one person to cut their losses is what gave away this opportunity.

And this wave was clearly fatal.

"Yone goes home... my god, an eight-minute Blade of the Ruined King!"

"Not just Yone, being able to take the first tower at eight minutes is the ideal rhythm for Caitlyn's push; besides Draven not having received a kill yet, it can be said they've played out a perfect team composition!"

"GEN feels like it's hard to contest this Rift Herald, unless Poppy can R four people away and then burst one down..."

The commentary desk sounds like it has already started telling a myth.

But GEN seems to really want to do just that.

Only because in their eyes, this seems to be the last chance.

Draven hasn't cashed in yet, and his growth isn't terrifying yet.

And because four people were soaking experience in the bottom lane just now, and there was no kill experience, the support and AD are still quite a bit away from level six; this seems to be the wave with the smallest economic gap between the two sides for the next 10 minutes.

This Herald is related to the most critical mid-lane first tower.

GEN really doesn't want to see the previous situation happen again.

And for this Herald fight, Chovy actually "violated his ancestral teachings" by giving up an entire wave of mid-lane minions to let Poppy eat them and reach level six—of course, mainly because he is the one who least wants the mid tower to be broken.

"Peanut, having quietly leveled up, uses Hextech Flashtraption over the wall; he has secretly arrived at the back, this position is very good!"

"Could it be that a miracle team fight is really coming?!"

"As long as he can hammer away two of Yone, Camille, and Draven, this fight is doable???"

"This!? This can also be canceled by control!?"

Poppy used Hextech Flashtraption from the river wall to reach the flank and had indeed found a good angle.

But there is one small problem: Poppy has no Flash this time.

A Poppy ultimate that cannot R-Flash, no matter how good the angle, has a window for reaction, a chance to use Flash or displacement to dodge.

But actually, Yone can also block it—this is something Ye Bo has done before.

It's just that Flandre's proficiency isn't high enough yet, and the risk is not small if he makes a mistake.

This still requires a "professional."

Camille steps forward at the critical moment, using her body to block the incoming hammer, also causing Camille's figure to fly high—but two long, strip-like objects emerge from beneath her, rapidly extending toward the sky!

Camille, who had already flown high into the sky of the canyon, was forcibly dragged down by that sky-reaching steel cable!

"It's over! Peanut's position!"

"Wait a minute, EDG seems to want to split the bounty of this kill..."

"Draven is about to cash in!"

Regardless, the GEN members don't dare to step forward; EDG is unhurried, even using Sejuani's ultimate to hold Poppy, sending her into Draven's mouth.

What a pity.

Anyway, someone's ancestral teachings were violated in vain.

But Ye Bo is quite happy.

He didn't expect this "Flying Hookshot" to trigger an operation reward; the "vision-blocking wall-drop" he was more satisfied with earlier didn't.

Although it only shows the most basic reward of 5k, adding the 2w from the previous wave, he is already very close!

But Ye Bo was negligent.

He suddenly forgot that this is GEN.

It is the turtle that starts showing its true colors the moment it falls behind!

It was fine when Draven hadn't cashed in, as there was still a possibility of clearing stacks, and he could trick the turtle into poking its head out to take a hit.

But he cashed in.

Now EDG's top, mid, and bottom carries are all exploding in growth; this team fight doesn't even deserve a look!

GEN directly begins to turtle up to the extreme.

However, this time they couldn't just turtle up so easily.

Because compared to the past, this EDG lineup has one major difference—a side-lane split pusher!

The strongest aspect of top-lane Yone is not the laning phase, nor is it the team fighting.

It is the split push!

Yone's super-strong split-pushing ability creates massive operational space for EDG, and also keeps the opponents running themselves ragged.

Doran's Aatrox is having trouble even breathing under the tower; Yone leaves his clone outside the tower, dashes in to land two hits, then dashes back out—his movements are so graceful and agile that the Aatrox's blade can't even touch him.

It just leaves Doran dizzy and bewildered!

With the solo kill appearing in the side lane.

It is clearly almost a declaration of the result of this match.

However, Ye Bo is still looking for an opportunity to "pull off a play."

But if the equipment gap between the two sides wasn't so large, he would be gone in two hits, and there would be no opportunity for him to make a play at all.

Or else it's all just "basic operations" that can't trigger a reward.

In the end, Ye Bo can only adopt a Buddhist mindset and stop obsessing over it; after all, there is still normal experience to be gained even in defeat.

At 21 minutes, EDG turns toward the Infernal Dragon Soul.

GEN has everyone present this time except for the Aatrox, with four people standing near the top of the dragon pit, forming a tight defensive formation.

"GEN is likely trying to provide cover, letting Ruler's Varus go for the dragon steal, right?"

"Let's see if this hero, who has created countless miracles in this World Championship, can create another miracle!"

Varus's Q ability has enough range that even if the EDG members pull the dragon to the very edge, he can still hit it; it is indeed possible to attempt a steal from a relatively safe distance.

Most importantly, if they don't steal it, it's over anyway.

If this fighting-oriented EDG lineup gets the Infernal Dragon Soul, one touch and people will shatter!

If they actually steal it, they can still dream.

Just like T1 in the upper bracket, if they steal two more Barons later, there might actually be a chance to turn it around.

Poppy stands in front, ready at any moment to activate W for protection, Azir is also ready to use R to cover a retreat at any time, and Nami is likewise ready to follow up with abilities.

However.

Ye Bo seems to have sensed an opportunity at this moment.

He still hasn't missed a single opportunity to make a play; Camille takes the lead and uses E to dash onto the wall!

"Watch me!"

Poppy immediately activates W for protection, and everyone uses all their abilities, wanting to keep Camille there and kill her!

But just as Camille steps onto the wall.

A flash of golden light erupts; before Camille makes contact with the golden ring of Steadfast Presence—she uses Flash to dash through it!

She forcefully kicks into the crowd, striking the skulls of all four!

"Kill him, kill him! His teammates aren't following that fast!!"

Even so, the members of GEN seem to have found an opportunity to survive a desperate situation.

They see the dawn of hope!

Camille's formation is clearly a bit disconnected here; even if she uses R to knock people away, she can only knock them to the perimeter of the ultimate, unable to prevent the focus fire.

And her teammates in the back are still on their way.

But, just as the {Stun} over the four people's heads hasn't yet vanished, and everyone is frantically mashing their keyboards.

The landing Camille first raises her leg high, then leaps high into the air, entering an untargetable state... subsequently "knocking" all four of them away at the same time!

Utilizing the forced execution mechanism of Q, using the untargetability of R to dodge the blast, using QR simultaneously on the Blast Cone—it is equivalent to "hiding" the Q within the R execution.

Only the domain where Camille is located is the sole exempted forbidden zone.

The slightly forward Azir and Poppy are directly knocked off the wall by the fruit!

And the Varus who was also knocked away... is forcibly "pulled" back!

A kick with a pre-charged A followed by a pull.

The terrifying 1000 points of white damage seem as if they are about to kick Varus's torso until it splits open!

"Fruit Domain: Taking the Head"!

The two who were knocked down immediately take the erosion of the Frost Trap and the Alchemist's Poison Cloud upon landing.

The hope that had just ignited in the eyes of the five GEN members seems to fall from heaven to hell in an instant.

But before Ye Bo's eyes, golden light flickers.

23 minutes.

Faster than the first game, EDG once again levels the GEN Nexus!

(End of chapter)

End of Chapter

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