Chapter 227: Master of the Washroom! Chu-Han Boundary! Ground-to-Air Interception
"Damn, cool!" Clearlove from the family group in the back couldn't help but jump up.
"JDG didn't lose big here!" Uzi also shouted.
"The details of the wave, oh?" The Shy on the side sighed, but seemed a bit puzzled.
JackeyLove shrugged: "Can't understand, I play AD~"
The Shy is also a K'Sante enthusiast; this kind of "neither tanky nor not tanky" designed hero is considered the tank hero he can accept most at this moment, so he knows the various mechanisms of this hero very well.
The point he felt a bit strange about was K'Sante's W.
K'Sante's W increases {displacement distance} based on the charging time; a quick release is almost just a belly bump in place, while a full charge can reach a maximum distance of 600 yards.
But Ye Bo's quick W displacement distance... it even felt like it exceeded the 600-yard distance of a full charge!
That is, there are no computers in the back of the top ten players, otherwise The Shy would have opened the training camp to try it out.
The director was also playing the replay at this time.
But even active players like The Shy didn't understand it, so naturally, very few people could see the reason—because this is a "mechanism" not written in the skill text.
That is: W 【Path Maker】, if used against a "wall," and the wall is "near the range" of a full-charge W—then a quick W can directly approach the wall!
This is true in any form!
This gap is obviously a visible improvement.
After all, W cannot be charged while running; just the need to pause in place while charging means the opponent has already run away, so it is not suitable to be used as a "displacement skill."
And using this technique, K'Sante has an instant displacement means of 600+525 with EW!
Of course, there is also K'Sante's bold face-to-face TP, as well as the Q skill stacks prepared in advance to cooperate with the gank, and accumulating Q3 before the TP.
Relying on the Q3 with 900 yards that comes with landing, K'Sante's mobility coverage range can be nearly 2000 yards.
Ye Bo was confident that this wave would not be in vain!
The good news is that this wave is not completely unacceptable for JDG.
Although the plan couldn't be perfectly implemented, and Kindred even ate an extra mark—but V5's mid laner also burned TP to protect, so the mid lane must lose a lot of minion waves.
A 2-for-1 trade in kills is not a catastrophic loss; at least the kill was taken by Aphelios.
Losses don't matter.
The important thing is whether one can find usable gaps and grasp all usable conditions; this is the ability of a strong team.
"Stabilize the mid lane, we'll wait for you to reach level six to start the dragon!" Kanavi said.
"Yes, their mid lane shouldn't reach six that fast!" Ruler clearly thought of the same thing.
The only thing JDG gained this wave was the mid lane minion wave.
Although K'Sante also replenished kill experience in the bot lane, Ahri's TP was used to return to the lane, at least allowing for one more wave of experience.
Having one more ultimate is JDG's capital!
It is also because K'Sante lost levels, so in the next few minutes of laning, Ahri could finally show off and start pressing forward to seize lane priority, which also made Kindred not dare to be too reckless to get marks.
But now the advantage is in V5's hands, so naturally, there is no need to rush to expand.
But time is approaching five minutes.
Personnel in JDG's bottom quadrant began to move frequently, also exposing their intentions.
"They might want to start the dragon, I feel like we have to contest it!" Beryl said alertly.
"Contest it, Master Ye?" Xun still subconsciously asked for the mid laner's opinion.
Theoretically, the importance of the first dragon is not that great.
But if JDG can get a dragon, it means they can drag the time of the dragon soul fight back by 5 minutes, which is great news for their team's Aphelios main carry.
More importantly, JDG only leads Ahri by one ultimate, which can't be said to be an overwhelming advantage.
Besides a small equipment advantage, V5 also has other advantages.
They don't want to miss the opportunity to contest the fight.
"Can contest!"
At 5:25, the normally developed Ahri reaches level six, and the four JDG members move directly into the river.
According to the JDG members' assumptions, the opponent's mid laner hasn't reached six, so they must give up the dragon this wave, likely letting the jungler go to the upper quadrant to swap for some resources; this is the most normal logic.
It is also because of this that 369 in the top lane received special reminders, telling him not to go out and give opportunities, so as not to be broken through by the opponent in the top lane.
369 is also very obedient, pushing a wave of minions early and returning to base, simply not giving the opponent any chance.
Kanavi glanced at his Lamb's position, only then feeling at ease to start the dragon.
Due to the coach's tactical deployment, he hasn't been to the top lane once until now, always playing around the bottom quadrant.
But he was still thinking about the top lane in his heart.
But just at this time,
the JDG members suddenly discovered that V5's mid and bot lanes had all missed and disappeared from the lane... Does this look like they want to come over to fight!?
Fighting even with one less level six?
This unreasonable move made them vigilant; it was Missing whose brain was the sharpest, thinking of the similar scene that happened in the last regular season.
"Where's Sion?"
The next moment.
A rumbling sound that echoed through the entire Rift erupted!
It was the sound of the mud truck opening its ultimate!
But at this time, 369 had just left the base, and the top lane minion wave hadn't even intersected; Sion had absolutely no reason to open his ultimate to go to the lane.
That obviously only has one possibility.
"Damn, Sion is coming! Pull back first!"
Compared to other tanks, Sion's most powerful point is the functionality of his ultimate, with a coverage range of up to 7500 yards spanning most of the map, which has the same strategic significance as Shen.
The next moment, the truck speeding over appeared from below!
After Sion returned to base, he TP'd directly to the bot lane, actually driving the car from the bot lane!
"I TP'd, I TP'd! Pull back, pull back!"
369 also burned TP in the first instance.
But this shows the difference between Sion and Kainan.
Because the TP before 14 minutes can only TP to towers, Kainan had to slowly walk from under the tower to the river to participate in the fight after the 4.5-second TP landing!
And even though the JDG members' reactions were already fast, discovering the abnormality just seconds after both top laners missed each other.
But Sion can drive the car as soon as he lands!
The speed at which he arrived at the battlefield simply left no extra reaction time!
The positions of the four JDG members suddenly became extremely awkward—if they hid in the dragon pit, they would be like turtles in a jar, and then the mid and jungle, two people who can climb mountains and cross ridges, would burn their ultimates and run away, which is equivalent to selling the bot lane duo, and Kainan would also TP in vain.
This is obviously a wrong option.
But if they want to walk outside the river at this time... in that wide terrain, Sion can hit anyone!
And it is foreseeable that almost whoever he hits will die!
"Go, go, go! Sell me, I'll stay to lock them down..." Missing just wanted to perform a support's duty.
But at this moment, Kanavi had a flash of inspiration.
"No, no, no, all go up! I'll block him!"
This moment once again proved what is called a "specialist."
It is to be able to think of the use of all the abilities of this hero that others can't think of in this instant.
Wukong can actually "block the car with his monkey arm"!
With monkey hair!
Kanavi was very sure that Wukong's W 【Warrior Trickster】 clone is a {hero unit}, not a {summoned object} like Annie's Tibbers.
Sion's ultimate charge states that it will only stop after hitting a {hero unit}.
Of course, it's obviously not as simple as imagined, just throwing a clone in place—Brother Shengqiang is not a fool!
As an old driver, if he saw a clone that was clearly monkey hair standing in the middle of the road, he would definitely think of what the opponent was thinking immediately and could bypass it with a turn!
Putting it too late won't work either, because Sion's ultimate is an AOE slow with a not-small range; Wukong's W instant displacement is not enough to leave the range, and without flash, he will still be left behind!
This is a bit like "jumping over a sports car" in extreme challenge videos; too early or too late, neither will work.
But if it can succeed...
Wukong can forcibly cover his teammates to escape safely with his own strength, while also offsetting Sion's ultimate.
The dragon's health is still quite safe; V5 cannot kill the dragon instantly.
And after pulling away the distance slightly and waiting for Kainan to land, JDG doesn't lead by one ultimate on the field.
It's two!
The characteristic of an operational player is to do it as soon as they think of it, not thinking about "what if it fails"—because almost all behaviors that can be called "operational" have risks themselves.
Kanavi is clearly this kind of player, already slightly behind the team, preparing to grasp the distance without exposing his intentions in advance.
But.
The opponent also has an operational player.
And one who has performed operations like "Strongly Snatching the Golden Stick Flower," and also knows quite a bit about "Wukong."
Seeing Nautilus clearly turn his head back, but suddenly turn around and run away, while Wukong was inexplicably pressing S in place for a few times...
Ye Bo suddenly also thought of something fiercely.
But the moment he thought of this idea, Ye Bo didn't immediately tell his teammates about this problem—he was thinking about how to solve it.
If K'Sante had flash this wave, perhaps he could flash sideways and push away with W...
"Hekui, flash W!"
"Flash W the monkey!!"
Due to personality and position, after a spring of grinding, Deft still couldn't say he had established enough tacit understanding with all his teammates.
But there is one point that is extremely clear in Deft's heart—at any moment, unconditionally trust the mid laner!
Cho'Gath is the only one among the eight people in the bottom quadrant who has flash.
The moment he heard this command, although Deft didn't understand why, he did it immediately the next moment.
Sion was about to enter the distance where he couldn't complete the turn.
Cho'Gath, who burst out from the black mist, W-flashed and rushed forward first!
The screaming roar covered the monkey who was no longer pretending and was deliberately pressing S waiting for the distance to approach.
When the W-flash without any precursor reaction suddenly took effect, the {Silence} effect covered his head, and all of Wukong's skill bars turned gray...
Kanavi's pupils instantly widened in shock, trying hard to twist his body in place.
However, the mud truck had already hit with full horsepower!
With a small adjustment, the old driver accurately and fiercely hit Brother Monkey, knocking out monkey hair all over the ground!
The 1.75-second stun allowed Sion to independently complete a full-charge Q to smash and stun for another 2.25 seconds.
At the same time, Cho'Gath in the back aimed at the timing and followed up with the 1-second knockup of the Q skill ground spikes.
Just these two people alone dealt a terrifying 5 seconds of super hard CC!
And this didn't even count the initial silence!
The JDG members initially wanted to rescue, but seeing Brother Monkey flying in the sky the whole time, they could only continue to retreat and pull away the distance first.
The only good news is that Kanavi finally saved his teammate, otherwise, it might have been several people who ate this 5 seconds of hard CC.
It's just that he used his own life.
But this also left JDG with the possibility of a counter-attack.
"I'm here, I'm here!" 369's voice finally came.
"Can counter-attack! Turn back, turn back!" Kanavi also turned into a fountain commander.
Although JDG didn't know Sion's movement, V5 should also not know Kainan's movement.
Although one person was reduced, the opponent also burned many skills.
As long as Kainan lands a perfect ultimate, there is absolutely a possibility of winning!
Don't forget.
JDG still has two ultimates this wave!
Missing saw his top laner's position and decisively turned back to hook the Kindred rushing forward; Aphelios, who had controlled the red and white knives, also rushed forward.
Ahri rushed forward with Spirit Rush, Fox-Fire and kiss all out to forcibly focus fire.
And the four V5 members buried their heads and outputted wildly at Nautilus in front of them; Kindred directly hung the execution three-ring on him, regardless of their own safety, as if wanting to die with the opponent.
"I'm here!"
369 had already arrived above the river bank at this time.
Basic attacking the blast cone with his shuriken, he wanted to come to this river to save the world!
The main battlefield was near the dragon pit entrance at this time; Kainan, who was ejected down, only needed to R-flash and rush into the crowd with his lightning armor, and these V5 heroes without flash and extra displacement skills would inevitably eat the full ultimate.
Only one problem.
It seems one person is missing from the front battlefield.
And at this time, Kainan was ejected high into the air by the blast cone, flying toward the bottom of the river, but his figure stopped abruptly the next moment!
The figure that had just flown over the wall was forcibly "bumped" back onto the wall.
"What the hell!?"
369 didn't even see what hit him back, and the screen returned to the original place.
But he couldn't think about that much now.
Because the front battlefield below seemed to have a tendency to collapse!
Even if V5 also had one less person, it was still 4 vs 3; Nautilus, who was staying to lock people down, had already fallen first, and Kindred shot their last arrow before being collected by Ahri's Fox-Fire.
Kainan, who was extremely anxious, immediately flashed down the wall!
Even directly opening Slicing Maelstrom!
But immediately after—an inexplicable force of strong snatching locked onto Kainan, picking him up again and bringing him back to the wall for the second time, forcibly isolating him from the world.
Kainan just jumped back and forth on the wall ←→←→!
This time he saw clearly.
It was K'Sante!
"Nautilus's death actually allowed K'Sante to reach level six!" Guan Zeyuan was so anxious that his voice almost cracked: "Kainan was taken away for the second time! K'Sante directly completed a solo defense!"
"The front battlefield is now 3 vs 2, Aphelios's red and white knives are turning until they smoke! Kainan can come, I feel like they can kill everyone!"
"Ruler's goal is clear, focusing fire on Senna with Ahri, this is correct... but the kill is Ahri's again, and Ruler also fell one after another."
Guan Zeyuan's voice gradually lowered, while Miller began to pick up the baton loudly: "Ahri gained extra ultimate layers through kills, then used two displacements to forcibly escape; V5's Cho'Gath and Sion no longer chase."
"Kainan above can't do anything either; K'Sante has a big magic resist cloak on his body because of laning against Ahri! No pressure at all!"
Wang Duoduo made a final summary: "Both sides had a fierce battle 5v5 in the bottom quadrant! In the end, it was 3 for 2, and V5 can also eat the small dragon!"
"V5 played this wave too well; everyone had very eye-catching performances!"
"Looking at it this way, V5's composition is really a bit fierce in fighting; can they win the team fight even with one less ultimate? The CC chain is too perverted!"
It's hard to see the whole team fight of this magnitude in one wave; everyone seems to have only seen Sion hitting the Wukong who didn't move the whole time, and K'Sante's 1-on-1 solo defense in the back.
And looking at the replay again.
With the overall situation retreating, some people guessed Kanavi's intention.
"Damn... looking at it this way, it's not a mistake; Kanavi should have wanted to use the clone to block the car this wave, otherwise it's impossible for the jungler to come to block, it must be the support!"
"But Deft detected his intention first, flash silence! This caused Wukong to eat the full CC!"
"And then this ward!"
The director locked the camera on a corner that no one noticed at all.
Just as Sion's mud truck was rushing forward and Cho'Gath was bursting with W-flash, one person silently deviated from the main group.
A person running an independent CPU program.
At that time, even the god-view didn't notice this Senna; how did she inexplicably run to the other side when the front battlefield had already started—and placed a ward on the wall.
But it was this ward that allowed Ye Bo to see Kainan's movement and retreat in advance.
Then came the "Two Up and Two Down"!
The director cut to a close-up, watching as Kainan's body had just flown into the air, only to be knocked back through the air by a 【Path-Breaking Vanguard】 that looked clearly "misaligned" from beneath the bank!
Performing a "Ground-to-Air Interception"!
It can only be said that it's a pity that League of Legends is not a 3D game~
And then why didn't Kindred even run away, and even neglected to give a position and got hooked—because Xun received an order.
{Kill experience, no need for assists, as long as it's within 1000 yards. }
After Ye Bo killed Wukong, he immediately looked at his experience bar, which was only a sliver away, and immediately initiated coordination.
Although Kindred was a bit impatient and got hooked, it was indeed the fastest speed to help focus fire and kill one person first, helping K'Sante complete the upgrade breakthrough from thousands of miles away!
"V5's team execution... is really a bit good!?" Guan Zeyuan, who finally sorted out the whole picture, couldn't help but exclaim.
"The five people play like one person; this team fight thinking is too clear!"
Wang Duoduo looked at the record column: "If the kills are distributed like this, V5 has one each for mid, bot, and jungle, while JDG's two kills this wave were all eaten by Ahri; Left Hand is very fat!"
"Left Hand also has a Dark Seal; this wave is directly four stacks; I feel like Ahri can buy Mejai's Soulstealer this game, it should be quite hard to die!"
"This way Kanavi is really a bit uncomfortable; Kindred picked up another mark in the chaotic fight this wave, already at 3 marks."
【369: I'm here! Master Ye: Go back! 369: Okay, brother!】
【This scene is too funny, hahaha, 333 is shaking in the sky by himself, do you have to sit on that fruit of yours!】
【Gyro? Ping pong ball! One is a racket, one is a ball!】
【Damn, can the Prefect stop K-ing! He K-s kills every day! Give it to Ruler!】
【The casters are still too young; I'll say it again, if the Prefect dares to buy Mejai's this game, I'll eat it!】
【Those who know, know, this game is definitely a pure hand-heart game!】
Kanavi's face was extremely ugly.
Hongmi's tactic itself went against his habits of playing for so many years; if it weren't for the fact that he really wanted to defeat V5, he wouldn't have even agreed.
And this game couldn't be said to have no effect.
It's just that the episodes that kept appearing made his development extremely restricted.
The reason why Kanavi's "warrior jungle cores" are strong doesn't just rely on operations—more importantly, it's equipment advantage!
Without equipment advantage, this kind of warrior jungle core is destined to gradually become a "team fight tool man"!
Even he, Kanavi, cannot be an exception!
Both sides' supports began to roam, wanting to pour a level six into the bot lane before 8 minutes.
However, Beryl couldn't avoid the small shortcomings of Senna as a hero; in terms of roaming ability, she is clearly not as good as a hard support like Nautilus, which is why hard supports have gradually become mainstream again in this version.
Fortunately, V5's composition is really a bit too solid.
Even if JDG launched several active ganks that could be considered successful under the jungle-support linkage, they didn't break out in kills.
If you ask why: Sion, K'Sante, Cho'Gath.
Three loners, who are you planning to catch?
These three brothers are one meatier than the other, one with stronger life-saving ability than the other—Cho'Gath, who has the relatively weakest life-saving ability, can now clear minion waves with two Qs from a distance!
This is also the second strong point of V5's composition.
Their fault tolerance rate is extremely high, while the opponent's fault tolerance rate is extremely low.
It's best for the opponent not to eat any of their CC.
Otherwise, what awaits them is a whole set of CC!
And in view of this problem, the JDG members discussed and made a decision.
Start "letting"!
JDG's composition itself was prepared for the late game from the beginning.
The early stage didn't go very smoothly, but it also had some effects—at least K'Sante was indeed tied to the mid lane this game, just coming to fight two waves of team fights!
The current score has been stuck at 6-3, and the economic gap is only a little over 1k, basically just kill economy.
There is also a very important point.
JDG's composition this game is relatively easy to defend the lane in the early stage; at this moment, the health of the defensive towers in all three lanes is very healthy.
That is to say, even if they choose to give up the Rift Herald, at most they will be hit by the Herald to lose some plating economy, but the tower won't fall quickly, which is lower risk compared to the possibility of sudden death from forcibly fighting the Herald.
This choice is undoubtedly wise.
At 8 minutes, V5 steadily took the Rift Herald.
Seeing the health of the three-lane defensive tower plating, they turned to hit a plating in the bot lane, while Kanavi took the opportunity to swap resources in the upper quadrant.
Lacking the mid laner's first roaming opportunity, the 3-man dive this time clearly has some risks, no need.
At 10 and a half minutes, V5 took the second small dragon.
At 11 minutes, Kindred's mark refreshed in the upper quadrant, and Kanavi also wanted to take the opportunity to launch an attack on the bot lane.
However, this V5 bot lane combination is really much harder to catch than imagined!
Not only does Cho'Gath not give a position at all, but he is also outrageously meat, and Senna can't be touched at all under Nautilus's suicidal start like flash R—even if touched, she can be restricted by Cho'Gath's {ground Q} + {close-range silence}.
If this Cho'Gath were replaced by any other ADC hero, the bot lane this game would have died at least three more times!
It just happens to be such a guy!
Senna, a support, to put it bluntly, is really not satisfying even if the opponent kills her to death—not to mention Senna has also begun to become hard to kill.
"Senna with Heartsteel as the mythic item? Beryl has all the understanding!"
"Actually, there's no problem; V5's bot lane combination can only kill her, only by surviving can there be output!"
"Now the opponent can't even kill Senna easily; this combination is simply disgusting to look at!"
At 12 minutes, V5 strongly invaded the jungle to help Kindred get the mark, and JDG still chose to avoid the fight.
At 13 minutes, V5 continued to invade the bottom quadrant, and Kanavi once again followed suit and went to the upper quadrant to swap resources.
But this time, it wasn't so easy to avoid.
Ahri is watching K'Sante, which is correct, but in other words, it can also be said that "K'Sante is watching Ahri"!
Neither mid laner can move easily.
How could V5 lose?
You must know that most of JDG's kills are on Ahri, and K'Sante only has 1 kill... and if it really develops, K'Sante's team fight destructive power might be even better!
And Xun, seeing the F6 【Kindred's Mark】 on the mini-map disappear.
Through the mechanism that {the mark icon will disappear within 15 seconds after being cleared}, plus the superposition of {large wild monsters being killed will start timing}, it can be judged that Wukong's position must be within 10 seconds of F6.
Confirming Wukong is not there, the top laner has no position to TP, and the mid laner is restraining each other.
V5's bot lane three directly intended to dive the tower!
Ruler seemed to notice the opponent's forward pressure, frantically moving in place, but V5's bot lane three's goal was clear: to kill Nautilus.
Beryl touched forward and found an opportunity to Q the minions to slow down first, then threw out W black mist.
Missing threw the anchor to offset the CC, forcibly flying into the tower, and suffered a 1.5-second snare under the tower.
But Cho'Gath continued to chase and approach, easily stepping on the knockup with a long-range Q via the snare of the black mist, then walked forward to follow up with W silence and started tanking the tower!
Kindred jumped out from the side and back to shoot!
The silenced Nautilus couldn't release skills and could only use basic attacks to restrict.
But once Kindred's three-ring proc went off and Senna's ultimate Dawning Shadow fired, the bug opened its bloody maw and chewed, chewed, chewed, swallowing it into its belly!
"Did he die like this!?"
"Is it really this 'simple'? Nautilus was killed just like this!?"
With the same equipment development, Cho'Gath's burst is far from what an ADC hero can compare to.
And the disgusting degree of this combination's CC chain, it can only be said that only those who have personally endured it understand.
It's always 3 or 4 seconds of hard CC, plus a combination of silence and high burst.
Playing it is just outstandingly disgusting!
"Ruler wants to operate! Q Infernum explodes into a sky of stars, he still wants to trade for Cho'Gath who is tanking the tower... but Kindred is there!"
"Kindred's ultimate saves his life, Cho'Gath can also regain some health after leaving the tower, waiting for the minion wave to re-enter."
"Like this, Ruler doesn't even dare to defend the tower; JDG's bottom tier-one tower falls before 14 minutes after all! V5 ate all the bottom lane plating, and the gold lead has stretched to 2.5k!"
Ruler also played very stifled.
But at least the situation was still under control, and he could still endure humiliation and bear the burden, which was within the tactical planning before the match.
It's just that, very soon.
After the first tower fell and the transition period began, the situation gradually became a bit wrong.
V5's composition is still that sentence—either you don't eat any of their CC, as long as you eat one, you have to be prepared to eat the full set!
JDG is not the kind of team with perfect discipline either, after all, it's impossible to have no flaws at all, and they quickly began to drop points everywhere, and the stabilized situation quickly tilted.
"Let's fight a wave? Ruler has Kraken Slayer!"
"This wave can be fought, they should be going to fight the Rift Herald."
At 14 and a half minutes, the second Herald refreshed.
Both sides gathered.
"JDG chooses to meet the battle this wave! The equipment gap between the two sides is actually not large, so it depends on the performance!"
"Xun already has six marks; if JDG wants to win this wave, killing Kindred is very necessary."
"But I feel like JDG's team fight is a bit hard to start..."
The three casters said one sentence each, watching the people pulling and tugging on both sides.
Theoretically, JDG's composition clearly has more initiators; whether it's Nautilus's hook, Ahri's RE kiss, Wukong's stealth initiation, or even Kainan's lightning charge, they can all initiate.
But JDG just wouldn't initiate, just pulling and tugging hard.
Of course, it's not that they don't want to initiate.
It's that they can't find anyone who can be initiated on!
The three big meat shields standing in front of the two shooters all carry "deadly CC"!
Not to mention anything else—just Cho'Gath's close-range silence is enough to make several of them feel wary.
But during the pulling and tugging, V5's pace has gradually approached.
Senna's casual probing black mist hit Nautilus, who was walking in front.
And at this moment, it broke the delicate balance.
"I initiated!"
"Don't rush to charge, look at Ruler first!"
Nautilus hooked Cho'Gath, who was relatively easier to kill, to attract firepower.
Aphelios, holding a full magazine of white knives, first threw the white knife chakram turret onto the ground, and the secondary weapon then switched to the single-digit magazine Infernum and fired a shot forward, completely emptying the magazine.
A new gun was sent to his hand by his sister—Calibrum!
Ruler used the gun-control mechanism to change the shooting order this wave; at this time, with the help of the skill-casting gap, the "seamless gun-switching" mechanism Aphelios switched weapons after landing, Calibrum shot forward, and the turret placed in advance was also replaced with the Calibrum weapon.
At this time, Moonlight Vigil exploded, combined with the previous Infernum and turret rays, instantly stacking ten chakrams on his body, and the damage instantly jumped up a level!
V5's army pressed forward, but as long as they maintained the formation, Aphelios slowly pulled and outputted...
But.
Someone on the other side also moved.
The one who initiated the fight was not Sion or Cho'Gath, but K'Sante.
Just as Nautilus hooked, K'Sante suddenly rushed forward with E on the lower side.
Flash E approached the river bank at the limit distance, and rushed onto the four with a quick W!
But frankly speaking, K'Sante's move is not easy to use in team fights, and the opponent didn't even guard against it too much.
The reason is that although K'Sante's E-flash quick W is almost impossible to guard against, the stun time of the quick W is only 0.3 seconds, which is only suitable for strong hits in 1v1 situations, and can instantly connect to Q3+R.
This set is the standard combo for the Aftershock assassin build; the purpose is to connect to subsequent skills, not for CC or initiation.
This fleeting stun time is clearly not fatal enough in team fights; even if it controls five people, it's of no use, and instead, it will sell oneself into the enemy formation and disconnect the formation.
JDG's formation was excellent; at this time, it can be said that they were watching and helping each other, Aphelios was firmly protected in the center... taking a step back, even if someone was picked away by K'Sante, they could immediately flash back!
But K'Sante's W-flash collision landed, and he released an eerie diagonal shockwave.
Subsequently, the pupils of all five JDG members instantly widened slightly!
Because the four people on the bank were standing in different positions, the directions they were bounced back were also different—but the positions were one more terrifying than the other!
One flew back, two went down the bank.
One was snatched from the air and rushed forward into the F6 wall!
JDG's five people, who were originally hugging together tightly, were instantly separated into three places, separated by two walls.
And K'Sante picked Kainan alone, flew out directly from the F6 wall, and took him far away from the main battlefield!
It was as if he had forcibly separated a "Chu-Han Boundary" with his own strength!
Wang Duoduo shouted: "K'Sante tore JDG's formation to pieces in an instant! Everyone's standing position is instantly like a plate of loose sand; it seems they are about to be broken through one by one by V5!"
"Can even K'Sante be played like Akali..."
"Kainan, who was forcibly snatched over the wall, still wants to return to the battlefield, but the distance is too far, and there is already a reduction in personnel on the front, so he can only open his ultimate to try to keep K'Sante."
Guan Zeyuan looked at Ruler, who was frantically twisting his body, still holding hope: "Ruler! Can Ruler operate!?"
"Ah... Ruler fell."
Aphelios's development is far from enough this time; even the chakram sea is not enough to quickly solve V5's front row, the damage is always a bit short!
Plus the formation was cut into pieces, no one could watch him, and he was forcibly hit to death by several burly men.
"Aphelios's equipment is not enough... Ahri is a bit scraping... this skill, how does it feel like hitting Sion is barely hitting a shield?"
"Another 0 for 3 was hit; this Herald and small dragon will all be lost... this game is an Earth Dragon! I feel like this composition of V5 is even more terrifying than the Water Dragon Soul!"
"JDG seems to have judged V5's composition wrongly; they shouldn't have come to contest this wave, the front line can't be fought at this time!"
The power of V5's composition appeared again.
The melee fight in the early and mid-game is too strong, especially after having some equipment, the opponent can't even find one person in V5's team who can be killed.
This wave, even without K'Sante's perfect initiation, JDG found that the front battlefield was hard to fight.
It was too difficult for them to cross the three big front rows, and even if they really crossed, there was Kindred's ultimate in the back to support—and with so much hard CC in the opponent's composition, Kindred's ultimate "guarding the corpse" would inevitably have the upper hand!
The only way is to wait for Aphelios to be able to hit the front row.
JDG could then deal with the front row first!
As long as they can drag it to the late game and let the version's number one main carry Aphelios, who has a very strong ability to hit meat, stand out...
The problem is, how to drag it to the late game now.
The second Herald broke the mid first tower, and the listening dragon was taken.
K'Sante guarded the top lane alone to split-push, while the other four split-pushed in the bot lane.
Actually, if you only look at the economic gap, both sides have not been completely blown up until now.
And if V5's composition has any shortcomings, it is that fighting the Baron is very slow, and the hands are relatively short, making it not easy to point towers and complete the push—but this is basically a common problem of "melee compositions."
The difference between the resources of the big and small dragons is that the Baron's damage is far higher than the small dragon, and the time spent is at least 3 times longer; at the same time, the Baron is "immobile."
Fighting the small dragon can also pull the dragon out to fight in open terrain.
And JDG happens to be a very powerful composition in the Baron pit; the team fight of Kainan + Wukong + Aphelios has a lot of imagination in the Baron pit.
If they must say there is a possibility of a "miracle team fight," it is to wait for V5 to take the initiative to start the Baron.
So although V5 holds a great advantage, they didn't mean to force the Baron, and seeing the opponent insist on avoiding the fight, they chose 4-1 split-pushing to complete the breakthrough.
It's just.
The casters were also puzzled at this time.
Why is V5's K'Sante split-pushing? Instead of Sion?
At 19 and a half minutes.
Ahri can't do anything about K'Sante in a single lane at this time; the damage is surprisingly low, hitting the E skill shield is considered a success!
But at this time, V5 is directly showing four people in the bot lane, while K'Sante is clearly alone in the top lane pushing the lane.
What is this?
This is simply tempting JDG!
"Catch K'Sante? We can't kill anyone even if we initiate this front line, Kindred's ultimate can definitely wait for K'Sante's TP to land." 369 said: "Why is this K'Sante pushing like this?"
Kanavi pondered for a while and nodded in agreement: "If we catch him, we can fight the Baron; if we can exchange the high ground for the Baron this wave, it's profitable, so the AD will definitely be able to form in the ancient dragon fight."
"Ruler has to go; if Ruler doesn't go, we really can't hit it!"
JDG was ultimately unwilling to die chronically and prepared to take the initiative.
Why is K'Sante pushing like this alone? It's clear there's no way anyone can support from behind!
Does he really think he can 1 vs 5!
JDG decisively rushed up regardless, leaving only Kainan, who had no way to deal with K'Sante, to defend the base and clear the minion wave.
But the empty defense in the bot lane also attracted V5's attention.
"Master Ye might really be going to catch you!"
"You guys push fast, you can't kill me."
Ye Bo pulled the minion wave back, watching Ahri gradually approaching in front of him acting.
And Ahri also suddenly rushed over, Everfrost cast!
But K'Sante slid away from the range with a backward E, continuing to walk toward the back.
Nautilus had already walked out of the top lane tri-brush—followed by Aphelios and Wukong!
"Four people! Push directly!"
JDG's bot lane second tower was already precarious.
Everyone clearly knew that coming out this wave was basically giving up the high ground, and they must kill K'Sante!
Nautilus directly and decisively flashed R to lock the head.
But K'Sante charged W to offset the CC, and flashed backward to hide in the top lane brush when Nautilus hooked, looking quite "embarrassed."
The JDG members were happy to see this.
Just this?
"Can't run, can't run! Definitely can kill!"
"Don't save skills, kill him fast!"
The four JDG members directly flanked forward.
Left Hand, who was 4 vs 1, finally became brave, using his ultimate to fly to the face to explore vision, seeing K'Sante walk into the washroom pit, already as if waiting to die.
But Missing was alert: "Be careful of his TP! Go in, go in!"
Wukong immediately W-touched into the washroom pit to prepare to make a scene, but saw that there was no one inside.
He walked out and saw K'Sante standing quietly on the other side of the washroom pit, as if facing the wall and thinking about his mistakes.
"K'Sante has nowhere to escape! Why did Master Ye walk into a dead end by himself?"
"Is it giving up the struggle? K'Sante's equipment feels like it can be operated on..."
Giving up the struggle, obviously impossible.
Ye Bo standing still is not a sign of "giving up."
It is actually a sign of being at ease.
Because strictly speaking—this is "his domain."
JDG's bot lane second tower had already fallen, and the four had already surrounded K'Sante.
Everyone's output poured out, but because K'Sante didn't show any signs of wanting to escape, Wukong's ultimate CC didn't rush to cast, and could only E to the face and hit Divine Sunderer.
"K'Sante is really a bit too meat; four people attacking together seem to be able to tank for a while!" Miller joked with a smile: "This is K'Sante!"
"However, even if JDG kills K'Sante this wave, the high ground is basically lost, unless they can fight the Baron after killing him."
Guan Zeyuan watched very seriously: "Killing him is definitely going to fight the Baron! Ruler specifically controlled the green and white knives this wave, the speed of fighting the Baron is very fast, exchanging the high ground for the Baron is definitely acceptable..."
At this moment, the live broadcast camera completely interpreted what is called "the world focuses on you."
Everyone was watching K'Sante fighting with four people, and all had to sigh that this hero is really damn meat!
It's just slightly strange that K'Sante seems to have been shaking back and forth in place, just like "stutter-stepping."
But what does K'Sante have to stutter-step with?
But, the next moment.
The three JDG members stood there in a daze, staring at each other.
"Where are the people!?"
"Where are my teammates!?"
The whole scene was instantly in an uproar!
"???????????"
"Hey, not brother!?"
"What the f***!!!"
"Damn, what the hell!!!"
"************"
Everyone at the scene seemed to have seen something extremely incredible, all issuing unbelievable screams and shocks!
Because the next moment.
K'Sante finally unfolded his 【All-Out Form】!
It's just that the direction he was facing was downward.
More accurately—it was the direction of the blue side's fountain.
K'Sante's giant axe carried the sound of splitting the air and smashed into the ground; Wukong's spine was heavily hit against the top lane stone wall, and the Great Sage Equal to Heaven, whose neck was grabbed, was nothing but a monkey trapped in divine punishment at this moment... The two carried each other all the way to the fountain direction!
When the monkey head woke up from the suppression, what shot toward his face was a terrifying "laser."
1000+ true damage per second instantly melted Wukong's stone body!
Viewers who have seen Ye Bo's Zoe are even more excited at this moment, because strictly speaking, the two are the same mechanism.
This is K'Sante's "Fountain Skill"!
That's why I said.
This is his domain!
"What exactly did we see!!!"
The air at the scene became boiling as if it were burning, and the shocking scene made all players excited!
The live broadcast room was exploded with a sea of bullet screens.
【Damn!!!!!】
【World's No. 1 Mid? World's No. 1 Washroom Manager!】
【Good news! Our sect's manned (carrying farm tools, animals) aerospace technology has achieved a new epic breakthrough!】
【Master of the Washroom!? Praise the Fool!!】
【Brother Monkey: Ouch, where did you bring me? Is this still in the country!】
【Showmaker's K'Sante Bible still lingers in my ears】
【Your words are very true, this is K'Sante! Life length 4700+, armor 329, resistance 201. Its momentum is unstoppable, it has a body-protecting technique, and climbing walls is not a problem. The power of restraint rises and falls in an instant, it can turn around in an instant, and it only consumes 15 mana. If the offensive and defensive situation changes, it can fight quickly and cast again, and it can hit the internal organs by penetrating armor with martial arts. The armor is stronger and the style is faster, the speed of shocking the sand and shaking the desert, its strength is even braver! What kind of person is this ahhhhhhh】
Originally JDG still had the possibility of stalemate.
But this wave absolutely instantly pierced all hope!
Without the jungler, the JDG members naturally had no chance to rush the Baron, and everyone hurried back to base.
But K'Sante had already TP'd to the front!
5 vs 4, and the red side burned multiple ultimates; the team fight clearly had no suspense.
Just past 20 minutes, suddenly killing the game in a way no one imagined!
(End of chapter) ===== CHAPTER 228 =====
End of Chapter
