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Chapter 268: Deadlock game theory! Flat land rises to mountain! Fists can't save AD

~12 min read 2,363 words

Accompanied by the exclamation of the commentary desk, everyone noticed the abnormal movement on the mini-map.

The mid and top lanes of both sides are unlikely to have disputes in the early stage. They are all functional heroes who prefer development, and Poppy in the jungle also somewhat counters Lee Sin and is not afraid of counter-jungling.

So it is clear that the focus can only be on the bottom lane!

And Sion's "level 1 forced half-area swap" routine has long become a conventional design under V5's leadership, and JDG has Blitzcrank, so there is no reason not to make trouble at level 1.

Of course, developing to this day, there have been many standard response means against this design.

For example, the top-laner sacrifices standing in the mid-lane at level 1, and the Bard design used by V5 itself to counter-attack...

Therefore, the current Sion tactic rarely wants to open both home jungles, basically it is grabbing the half-area offensive power, and it will reset during the second jungle cycle.

V5 routinely carried out counter-arrangements, the wild-support two people went directly to the opponent's blue area to sweep, Bard didn't learn skills and walked in front to prepare to escape or keep people at any time, ensuring that his own jungler could steadily swap to the half-area at the beginning.

"They didn't come, oh." Beryl, who helped clear the vision, gave a reminder to the jungler.

Listening to the tone, it seems there is still some doubt, why the other party didn't even come to insert a ward.

Beichuan, who boarded the final stage, was still a bit nervous, and was facing the choice of level 1 opening.

Ye Bo and Beryl are not junglers after all, and can only provide choice opinions at key nodes—the planning and ideas of the jungle are also the things that test the jungler's basic skills and playstyle characteristics the most.

Many counter-jungling choices and gank timing made by Xun before were also his own playstyle understanding.

And if it were him at this time, he would definitely open from the opponent's Blue buff camp.

After all, V5 doesn't know JDG's jungler's movement, but as long as they open from the opponent's Blue area, no matter who in the lower half area Lee Sin is, Poppy can guarantee that she won't lose any jungle monsters.

However, Beichuan thought about it, but chose to return to his own Red area.

His consideration is very simple.

Opening in his own Red area, although it will increase the risk of the opponent's tempo change, such as returning to his own jungle directly after farming the Blue buff, leading to the risk of Poppy losing a buff at the beginning.

But the advantage is that Poppy will have "active choice power."

Poppy who opens in the Red area is not necessarily only able to farm the upper half area, but can choose to change tempo to catch mid or catch bottom according to the mid-bottom laning situation, or use the mid-bottom lane priority to grab the offensive power of the lower half area.

This reflects the difference between the two junglers.

Xun belongs to the aggressive playstyle, but the idea is actually relatively conservative—perhaps it is also because his teammates are too reassuring, gradually becoming not needing to be so aggressive, and can let go to operate.

Beichuan belongs to the conservative playstyle, but the idea is relatively aggressive—especially the "aggressive" idea of "self-development."

This might also be the influence of him mainly practicing functional junglers during this half year, gradually produced.

Speaking of which, the biggest difference between functional junglers and jungle-carry junglers is: the balance and importance of "self-development or teammate advantage."

It's just that at this moment, no one pays attention to the jungle.

Everyone's attention is on the bottom lane.

"The minion wave is about to arrive, what exactly does 69 want to do!" Guan Zeyuan looked dumbfounded.

"Is he sacrificing too much? To be honest, even if he squats, it's impossible to kill. The damage of these three people must not be enough!"

"And not to mention whether he can squat, even if he squats, it should just be helping the bottom lane hit health and skills. Is it really profitable to use Sion's TP once every seven minutes as a price to exchange for the opponent's Flash in five minutes and help the bottom lane exchange for a little laning advantage?"

The minion waves of the three lanes are about to clash.

But Sion didn't go to the top lane, and even went straight to the bottom lane and squatted in the second bush after invading the jungle with his teammates at the beginning.

Squatted from level 1 until now!

But as the commentary desk said.

Among the three people of Xayah, Blitzcrank, and Sion, the one with the highest damage at level 1 is actually Sion!

Unless the opponent makes a mistake + the most perfect ideal situation, it is basically just hitting a Flash, and then Sion TPs up.

Using the top lane's 7-minute TP to exchange for the opponent's 5-minute Flash, helping the bottom lane exchange for a little laning advantage.

Minion waves clashed.

Beryl was just about to step forward to grab the bush but suddenly blinked his small eyes.

Theoretically, Blitzcrank wants to make a move at level 1, "grabbing the bush" is definitely the top priority—with the reaction of professional players, if it is not a blind hook but a frontal shot, it is too easy to react.

Beryl was already prepared to fight wits and courage with Missing, wanting to pull and trade in the lane outside the bush first.

But he suddenly found that Missing gave up pulling with him, as if he had handed over the second bush, and walked directly out of the bush to stand in the rear.

Is this right?

Perhaps JDG didn't intend to make a move at level 1?

V5, because they know Lee Sin is the jungler who opened in the lower half area, there is no reason to push the lane crazily at level 1, so theoretically it is reasonable for Blitzcrank to choose to control the lane without making a move.

The reason why it aroused Beryl's suspicion is still because the opponent's intention is a bit too obvious.

Missing, in order to pick a hard support, since he even took out Blitzcrank, there is no reason to develop peacefully. Even if he wants to control the lane at level 1, there is no reason not to even try to pull and trade! 【268-4

It looks... just like they deliberately wanted him to get close to that second brush.

Beryl has always trusted his sixth sense.

The more the enemy wants him to do something, the less he wants to do it.

"Hekui-hyung, you haven't learned a skill yet, right?"

"You can learn W and throw it into the second brush. This Blitzcrank, I always feel something is weird."

The bot lane didn't dare to push the wave at level one, and Caitlyn naturally hadn't learned a skill yet, thinking that if Blitzcrank wanted to force an engagement, she would consider instantly learning E to dodge.

Deft never asks too many questions about his partner's thoughts; even if he couldn't understand why they were checking the brush when Blitzcrank had already left, he still immediately clicked to learn the skill.

The level-one warding distance is only 500 yards.

Caitlyn's W, however, has an 800-yard cast range, which is more than half the distance further, and it also provides brief vision revelation.

And when Caitlyn threw out her trap—a huge figure in the brush was instantly exposed!

"Holy crap!!" Although Beryl had some suspicions, he was still startled to find Sion actually standing in the brush.

"What the!?" Flandre in the top lane had been playing mind games with the air in the brush the whole time.

There was no reason for Sion to show his face at level one; walking out would just be giving Kainan free auto-attacks, so even if he didn't show his face for the entire first wave, it wouldn't arouse the slightest suspicion.

But by comparison, the three JDG members on the opposite side were actually even more surprised.

It wasn't even exposed!

Fortunately, this was just the prelude to their plan, and failing to execute it perfectly didn't affect anything.

Sion walked out of the brush openly and honestly.

"What is the meaning of this!?" This time, even the three people on the commentary desk were dumbfounded.

Everyone thought that JDG's bot lane's intention was exposed, Sion's camping was in vain, and they must have to retreat; just consider the TP wasted.

It was Doinb, who is proficient in this art, who suddenly saw something.

"My god! They aren't trying to four-man dive the two, are they!"

"Four-man dive at level one!?"

"It really feels like it! Kanavi is heading straight toward the bot lane after finishing his buff! It really seems like a four-man dive!"

Combining this with the movement of JDG's jungler in the back, everyone finally saw the true intention of this design.

Poppy started her jungle in the top half, and even if she used Smite, it would take at least 1.50 seconds to finish and reach level two, and it would take at least 20 seconds to run from the top half to the bot lane.

Even if Poppy ran to the bot lane immediately after finishing her Red, she would definitely not be able to catch up to this tower dive!

"Blitzcrank is pressing forward with detail and didn't share the experience!" Guan Zeyuan observed the support's experience bar.

"In this case, Xayah and Sion only need 3 minions to reach level two! If they can reach level two, even if V5's mid and top TP down, they won't be able to save them! They will definitely be able to force a kill on one first!"

Lee Sin is already level two; in fact, even if they started directly, Sion could sacrifice himself and use his zombie form to supplement damage, and they could still dive V5's level-one bot lane duo.

The core of this JDG playstyle is Sion!

And Homme also designed an even more foolproof arrangement.

After the reveal, Blitzcrank went directly to the river, ostensibly pretending to block the river to prevent V5's bot lane from leaving the tower, but in fact, he circled through the jungle to the rear and met up with Lee Sin to block the position.

By exactly 2 minutes, Sion and Xayah, without any interference, had successfully brought the wave into the tower.

The second wave of minions only needs three more melee minions for both of them to reach level two!

As long as Sion and Xayah both reach level two, it is entirely possible for JDG to kill the duo under the tower with a 0-for-2 trade without losing anyone, plus the loss of at least three waves of minions!

A 2-for-2 trade, which is just losing some waves, would still be playable.

But if it's a 0-for-2 against V5's bot lane, the lane will definitely be blown wide open!

The reason why Caitlyn is unpopular in this version is that her poor power curve is somewhat ill-suited for the main-carry version; if the lane collapses again, she basically has to prepare to be invisible for the whole game.

"I can TP, I can TP, I can TP!" Flandre looked anxiously at the bot lane.

"Don't TP!" Ye Bo watched the collision in the bot lane and calmly spoke to stop him.

Once Kainan shows his TP, whether Sion revives and TPs back to the top lane after the kill, or TPs back to the top lane directly, Kainan will end up exploding instead!

Kainan's level-one pushing ability is quite limited; it's impossible to push the wave into the tower too quickly—once he TPs down for a stroll, and Sion TPs back to freeze the wave, the consequences might be even more serious!

Not to mention that a level-one Kainan has absolutely no use after Tping down!

The same logic applies to Anivia in the mid lane; Tping down at level one will definitely lead to his own explosion, and whether he can save anyone after the 4.5-second TP landing is another matter.

None of the V5 members expected that JDG, who is not good at design, would have prepared something like this.

Of course.

If they only sought a 2-for-2 trade, JDG's top and jungle duo would also suffer a huge loss, especially Sion.

The reason it is called a "wicked move" is that this is actually using the top lane to "trade blows" with the bot lane, and basically, it can only be used once.

It is also a "one-time" design.

And if JDG only thought of a 2-for-2 trade, V5 indeed has no counter-means and can only take it.

But at this moment, JDG is thinking of a 0-for-2 to completely blow up the bot lane, and there was a small accident where the level-one sneak attack didn't succeed and they didn't manage to lower the health first...

Perhaps, it's not a dead end!

Ye Bo, in the gap between last-hitting and trading with Taliyah, kept switching screens to look at the bot lane.

And Beryl, looking at Sion who had started attacking the second wave of minions, observed the mini-map.

They simultaneously noticed a gap.

Because once a third person shares experience, Sion and Xayah cannot reach level two by only killing three melee minions, so the two people blocking the rear are deliberately keeping their distance from the minion wave.

This also led to the battlefield being slightly separated.

"Original God-hyung, open the door and run!"

"Hekui-hyung, prepare to run!"

Two voices with the same meaning appeared in the voice chat at the same time.

Bard strode forward toward Sion and Xayah, as if wanting to harass them from reaching level two, and the two JDG members naturally ignored him directly.

But at this moment, Kanavi in the back saw the abnormality.

"Wrong! He seems to want to run!"

"Hook him!!"

◈

End of Chapter

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