Chapter 3235: Reviewing the Plot—Whose Fault Is It Anyway? (Part 1)
"Wait!"
Greed interrupted Bruce cleanly and said, "This is plagiarism, naked plagiarism! What 'Department of Homeland Defense and Strategic Security Logistics'??? That's called the 'Strategic Homeland Intervention, Enforcement and Logistics Division'! Do you think changing the name makes it yours?"
"That's not yours either," Bruce said righteously. "Don't think I don't know the boss of S. H. I. E. L. D. is named Nick Fury!"
"But he is the director, and I am the psychological consultant!"
"You can't blame me for borrowing S. H. I. E. L. D.'s name, because you are a psychological consultant, not the director!"
Greed hammered the table hard.
"What? Only S. H. I. E. L. D. is allowed to have psychological consultants?" Bruce said, crossing his arms. "If this is called plagiarism, then you set yourself up as a rich second generation, and I didn't say anything."
"There's more than one rich second generation in this world!"
"There's more than one psychological consultant in this world!"
"Stop!" The Agent slapped the table and said, "We'll settle the score between you two later. First, explain your backstories clearly."
Bruce curled his lips and said, "My backstory actually isn't that complicated. Before the change, I was just a psychological consultant for an intelligence organization, but joining such an organization requires agent training..."
"Nonsense, how come I didn't have any?" Greed said.
"Then you have to ask your good director if he didn't train you and deducted the training fees," Bruce shook his head and said.
Greed's eyes rolled.
"Get to the point!" the Agent reminded.
Bruce cleared his throat again and continued: "I learned from the opening introduction that there were monsters in this world, and these monsters had already descended into the village and almost killed someone."
"A smart person definitely wouldn't want to encounter monsters as soon as they entered the game, but I wouldn't count on the host to show mercy. I hoped to use my own settings to keep myself from appearing directly in the village. It would be best if I appeared to save the world after the other players and monsters had fought to the death."
Greed seemed to think of something. He said, "I remember when we first met, you said you knew where there was a shelter, and then we took Doggett's corpse and Madeline to the cabin."
"Yes, the cabin was my setting," Bruce said. "Including the entire underground cave, the dark river, and the reeds were all my settings."
As soon as this was said, the others were a bit surprised. The Beyonder said helplessly, "Do you think I wanted you to spin around in the cave? What's the point of this scene? The village and the lighthouse were the maps I carefully designed, but you didn't stay long at all. There were still many clues in the village that hadn't been found."
Bruce shrugged and said, "It was precisely because I knew the village and lighthouse introduced in the opening animation definitely had big problems that I specifically built a shortcut. You tell me if it was easy to use."
Even the Joker couldn't give a dishonest bad review. On the contrary, almost everyone felt that the underground cave was actually the interesting part of this game. The script the Beyonder originally gave was too ordinary, and exploring the map step-by-step was really meaningless.
"How did you set it up?" Batman asked. He was truly asking for advice humbly, because he didn't have much experience playing this kind of game, and his imagination was much worse than Greed's and Bruce's. How come he didn't think of building a shortcut directly?
This was also why someone discovered the underground cave later. If no one had discovered it, then this shortcut would only be usable by Bruce, and his advantage would be incomparable. He must have thought so when he set it up.
"It's very simple. I'm an agent, so naturally I can get some internal government news," Bruce spread his hands and said. "In fact, my purpose for coming to the village was to investigate a case of a secret laboratory being invaded about 20 years ago."
"The general setting is that during the Cold War, in order to deal with nuclear strikes, the United States arranged underground nuclear shelters in remote areas near important cities on the east and west coasts."
"Some of these were purely shelters, but some were secret laboratories. These laboratories would recruit villagers from nearby villages to conduct human experiments under the guise of recruiting shelter members. There was such a laboratory under Farainess."
"At that time, in order to build this laboratory, the US military dug out caves extending in all directions under the village and found a way to disguise them as natural caves, building a laboratory in their depths."
"But later, the laboratory was attacked by unknown creatures, and the experimental personnel were almost wiped out. Only one archivist escaped with the data. After the Logistics Bureau was established, the file was transferred here. The Logistics Bureau was ordered to track down this laboratory tragedy and investigate the secrets behind it."
"And because the Logistics Bureau was established not long ago and was short of manpower, there were too many tasks more important than this old case, and the dispensable position of psychological consultant should come in handy at this time."
"I was ordered to come to Farainess to investigate the old case, and one of the known underground entrances recorded in the file was located at a former US military station, which is now the Farainess Forestry Fire Bureau ranger cabin—that is, the cabin where we were at the beginning."
After hearing Bruce's words, the others suddenly realized.
The sequence of the game's opening time should actually be: the protagonist group led by Doggett was being chased by the Prowler in the village, Greed descended into the village and chased them all the way to the underground cave.
Bruce descended into the cabin and entered the cave along the entrance under the carpet. The two met and reached a cooperation. Greed killed Doggett, and then the two of them took Madeline to the cabin together.
The Beyonder said with resentment, "It shouldn't be like this. Originally, you should have met the protagonist group being chased at the entrance of the village, and then saved them, and everyone else would have come to the village to meet..."
Batman nodded. He felt that this was more reasonable because he had also thought before that since the village was a carefully constructed map, it would actually be better to place the opening in the village.
Moreover, encountering the protagonist group being chased by monsters at the beginning and saving them could well enhance the sense of participation. This was a qualified opening.
But this pair of crouching tigers and hidden dragons, Greed and Bruce—one was ruthless and killed the protagonist group at the beginning, the other had a wild imagination and rebuilt a map under the map.
The two were evenly matched, and they forcibly made a mess of an ordinary script opening.
Now Batman even admired the Beyonder and the God of Stories a little. They could even round this up for you. Your names weren't in vain. There are no mediocre people under great reputations.
The Agent looked at the Beyonder and said, "So the exciting and creative parts of this game are all your settings, then what did you do?"
Everyone else looked at the Beyonder.
"What do you mean the exciting and creative parts are all your settings?? What's wrong with my original script?!"
The Beyonder immediately refused to accept it. He almost jumped up and said, "I designed it so reasonably, introducing it step-by-step, exploring layer by layer, with tension and relaxation, climax after climax..."
"Old-fashioned." Greed directly stabbed a knife into the Beyonder's chest.
"Fine, fine, fine, you guys are the trendy ones!" The Beyonder gritted his teeth.
"Next is your turn." Bruce nudged Greed and said.
"I don't think I need to explain anything." Greed sat back down, crossed his legs, and said, "The most exciting part is my setting, old Siltek and so on."
"Oh, by the way, Greed seemed to have just remembered." He said, "You should still remember the captain's cabin of the ghost ship, right? The captain was actually the ancestor of the Siltek family. He was the one who followed that fleet to Sigeltek."
"So it was you, kid!" The Agent looked at Greed and said, "Don't tell me all of this was the conspiracy of the Siltek ancestor."
"Not entirely." Greed thought for a moment and said, "My setting is roughly like this: in the early Age of Discovery, the ancestor of the Siltek family was hired by the Spanish royal family to open up new routes, develop maritime trade, and establish colonial strongholds in the New World."
"The ancestor of the Siltek family was a very experienced old captain. People always called his fleet the 'Maritime Shelter' because they always survived various shipwrecks."
"But what no one knew was that this wasn't because of God's favor. The ancestor of the Siltek family had been conducting secret sacrificial activities, the purpose of which was to ensure the safety of ocean shipping."
"The colonial activities carried out in the New World made him realize that the era belonging to the New World would definitely come. He began to be dissatisfied with just obeying the royal family's orders and being a beast of burden for them, but wanted to gain a place for himself in the New World and become a new aristocrat."
"But this was very difficult. In addition to immigrants from various countries eyeing this fertile land, the Spanish royal family was also a difficult opponent to deal with. They began to gradually become suspicious of the Siltek ancestor and almost discovered his identity as a cultist."
"Because he was worried about being burned to death, the ancestor finally made up his mind. During an ocean voyage, he used the knowledge he had acquired to summon a terrifying storm. The storm completely swallowed the fleet."
"Before this, he used the power of an evil god to build a safe captain's cabin for himself, so that he could sink with the fleet after the storm arrived, thereby faking his death, and finally be able to escape and live in the New World with a new identity."
"To achieve this goal, the captain's cabin had to be able to be immune to the weird power in the storm, and also be able to take him away from the vast sea after the storm ended."
"Building such a safe house wasn't easy. The ancestor spent a lot of time finding a magic book filled with taboo knowledge. From there, he learned of the existence of something called the 'Key of the Gate'..."
"Stop." The Agent reached out to stop Greed's narration. He looked at Greed and asked, "How is Yog involved in this?"
"Why can't he be?" Greed said.
The Agent opened his mouth, and he really couldn't say any reason. Greed didn't say that this so-called Key of the Gate was Yog. Treating it as an original evil god wasn't actually impossible.
But suddenly he realized something. He said, "Doorplate?"
"That's right." Greed nodded and said, "The taboo knowledge the ancestor obtained was actually adding mysterious power to the doorplate, so that he could freely shuttle between two rooms. The room would change with the movement of the doorplate."
Afterwards, Greed revealed another shocking fact.
"After the ancestor successfully escaped, he successfully landed on the New World and came to Massachusetts, where he opened a hotel..." ===== CHAPTER 3236 =====
End of Chapter
