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Ch. 290 / 39374%
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Chapter 290: The Wealth Code, Worth Every Penny

~28 min read 5,527 words

Dream Island.

Ah Lan sat on the newly built watchtower by the coast, gazing at the distant harbor.

On the crescent-shaped pier, a merfolk ship made of mother-of-pearl was unloading cargo.

When the translucent hatch was lifted, water light rippled inside, and three merfolk were using webbed palms to lift out seaweed-wrapped crates.

Shifting his gaze toward Pier 2, a two-horned clan's spruce airship was also docking at this moment, with high-altitude ice crystals still condensing on its massive gasbag.

Members of the two-horned clan, wearing feather cloaks, were using grappling hooks to transfer cargo from the deck to the newly built pier platform; they seemed to be arguing loudly with the docking players, but finally appeared to compromise, shaking their heads helplessly and muttering something while waving their hands.

On the pier platform, a vast amount of goods was piled up, and the brothers of the Gold Coin Guild were tallying the value of the merchandise.

Salted sea dragon dried meat, moon-patterned whale oil, cloud fruit honey brew... dozens of racial languages clashed on the pier; all kinds of goods would be inspected and stored here, after which alien merchants would receive a "Certification Slip" from the players.

With the Certification Slip, one could proceed to the trading market at the center of Dream Island to conduct trade.

As long as a deal was made with another race, dedicated players would be responsible for coordination, helping to transfer the trade goods between both parties, and then taking a cut of the profit.

Moving from the initial barter trade, the Gold Coin Guild had officially taken the step toward a consignment trading model.

The security of trade now had absolute guarantee.

Even if the entire island were destroyed, as long as the storage phase was completed, the players could guarantee the absolute safety of the resources stored on the island.

Recently, Dream Island had built two piers, but in Ah Lan's view, this was far from enough and simply could not support the trade scale of the Gold Coin Guild.

Construction of subsequent piers had already begun.

Dream Island lacked a natural deep-water port; originally, he had intended to commission those Monster-Style players to help, spending Shou Shou Jili to buy "Monster-Style Excavators" to clear the reefs near the coast.

However, the quotes from several contacted players were too high; it was difficult to offer a satisfactory price for long-term projects, as players preferred to earn Shou Shou Jili through hunting and other means.

Ultimately, he still chose the aliens, who offered better cost-performance.

Now, the construction projects for Piers 3, 4, and 5 had been outsourced to the Sky Helm Clan; at this moment, they were controlling sea beasts to carry out seabed dredging, channel shaping, reef clearing, and other engineering tasks.

The reward was a batch of Level 3 spiritual plant seeds purchased from Shangcheng, to be delivered upon completion.

The Gold Coin Guild, which had already established its golden brand, was becoming the trade center of the Cang Star Sea region, and even many forces from other sea regions had come to inspect.

However, the aliens coming to inspect did not necessarily want to trade; they might also have come with the mindset of plundering resources.

What could be confirmed was that the future development of the Gold Coin Guild would inevitably encounter setbacks.

This was an event that could not be avoided.

But as long as they weathered several rounds of plundering events and discovered that resources could not be plundered from the Gold Coin Guild, those forces would eventually leave, or even choose to become trade clients of the Gold Coin Guild.

After all, trade could truly bring the resources aliens desired.

Many small clans occupied their own small plots of land, and the development resources available for them to choose from were ultimately limited.

But as long as they came to Dream Island, they could exchange the resources in their hands for weapons and equipment, spiritual plants and seeds, spiritual mines and crystals, and even various foods, and a series of other goods.

As for the Gold Coin Guild's attitude toward all races, Ah Lan always required guild members to maintain a neutral stance, ensuring that no decision-making bias occurred due to personal feelings toward the clients they coordinated with.

Even if two client clans generated conflict and erupted into war, they must stand in a neutral position.

But trade would not stop; if the two warring clans had any demand for war resources during the conflict, the Gold Coin Guild would fully satisfy them.

Doing so also had a potential benefit.

Some time ago, an incident occurred where two clans coordinating with the Gold Coin Guild erupted into conflict.

These two clans were the Brocade Clan and the Red Mountain Clan.

The territories of the two races were originally adjacent, and they had long erupted into disputes over resource issues.

During the trading process at the trade center, members of the Red Mountain Clan discovered that the trade resources sold externally by the Brocade Clan actually included weapons and equipment left behind by their clansmen who had died in battle; instantly filled with rage, they returned to their clan and launched a counterattack against the Brocade Clan.

Ultimately, this escalated into a war in the Cang Star Sea region.

Among them, the weaker Brocade Clan was clearly at a disadvantage in this round of confrontation; the Red Mountain Clan, which had coordinated with the Gold Coin Guild first, had already opened up a significant gap with them.

For the safety of their stockpiled resources, the Brocade Clan ultimately chose to send their resources to Dream Island, depositing them in the hands of the Gold Coin Guild.

They planned to retrieve them once the war situation stabilized.

During this period, the war continued.

The final result was that the Brocade Clan was annihilated by the Red Mountain Clan.

The current problem was that the resources deposited by the Brocade Clan with the Gold Coin Guild still existed, but the owners of those resources were gone.

Facing this problem, Ah Lan's approach was to liquidate all these resources to free up mobile warehouse space.

If in the future, surviving members of the Brocade Clan came to claim them, they would be exchanged for Shangcheng resources for payment.

But if no Brocade Clan members came to collect them, then these resources would obviously belong to the Gold Coin Guild.

This was the benefit brought by neutrality.

His definition of the Gold Coin Guild's neutrality was not helping neither side; rather, when encountering client conflicts, if both sides provided resources, he would help both, but absolutely would not favor any side or provide any unconditional support.

This was the integrity of the Gold Coin Guild.

With the further improvement of integrity, perhaps in the future, more clans like the Brocade Clan would, for the sake of resource security, simply store their entire clan's resource reserves in the hands of the Gold Coin Guild.

And the Gold Coin Guild could profit twice from this.

First was the resource storage fee, calculated monthly based on the total value of the resources; second was consuming the inheritance of an annihilated clan.

Clan wars in the Cang Star Sea region were very frequent, and the revenue from this part would be considerable.

As the scale of the Gold Coin Guild continued to expand, Ah Lan did not forget a sentence once spoken by Star Net:

"The development of the Eclipse Clan in the game must first serve the will of the High-Dimensional Gods, and only then consider profit."

Everything currently possessed could be taken back by the High-Dimensional Gods with a single thought.

Only by making the High-Dimensional Gods satisfied could the Eclipse Clan have a broader future.

In the previous round, the Eclipse Clan obtaining one hundred thousand qualifications was the best proof.

Therefore, he always dedicated himself to the construction of the intelligence platform, collecting more valuable information to provide free of charge to their own players, publishing it in the form of forum posts.

To date, they have provided players with two relic treasury locations, assisted in accommodating three resource nodes, and six Meng Yuan Chu monsters.

But even so, he felt it was still far from enough.

Recently, the launch of the Adventurer Instance gave him a new idea.

Back then, a player squad had the great fortune of obtaining a Rule Fragment inside the Adventurer Instance, and ultimately consigned it to the Trading House for sale at a price of 800,000.

Before he could react, it was snapped up by another player.

Now who holds the March of the Dead Fragment is still unknown; even though he has already posted a bounty of a million Shou Shou Jili on the forum, no player has come forward to contact him.

This incident gave him an idea.

Whether it was possible to establish an external trade transit platform within their own faction.

The Adventurer Instance is currently one of the most popular game modes, with massive resources pouring out of it every day.

Resources like spirit plants and spirit ores, players can digest on their own, and listing them on the Auction House also yields a decent profit.

But weapon and equipment resources, once they fall into players' hands, simply cannot perform at their proper value.

No matter how high the quality of the weapon, even stronger than the rune resonance weapon he himself uses, players uniformly sacrifice it to Beneath Di Zhao; it's very hard to sell at a price on the Trading House.

He could completely understand the players' thinking.

Their own rune resonance weapons can grow alongside the player, and the appearance can be customized; even if not strong for now, there is infinite room for growth in the future.

The weapon and equipment rewards given by the Blue Lantern Clan won't do.

They're more like single-use items.

If the weapon gets chipped at the edges and corners, its value drops.

If a weapon is lost in battle, it can't automatically recall itself the way a rune resonance weapon can.

This is also why the number of players using outside weapons is so scarce; sacrificing to Beneath Di Zhao is the best destination for foreign weapons and equipment.

This also caused the value of weapon and equipment resources produced by the Adventurer Instance to become cabbage-priced within the player faction.

But when such weapons fall into the hands of foreign races, their value is entirely different.

Foreign races play a one-life mode in Monster World; once life is lost, who cares whether the weapons and equipment are still intact.

All they pursue is the quality of the equipment, nothing else.

What the Gold Coin Chamber of Commerce does is foreign trade; it can perfectly resell the weapons and equipment obtained by their players in the Adventurer Instance to foreign races, earning greater profit.

For the specific plan, his original idea was to purchase at a premium, then resell to foreign races.

This plan only requires giving players 10% more Shou Shou Jili than the sacrifice price to purchase in bulk.

Profit starts at a minimum of 3 times, and some special weapons and equipment can fetch even more.

Players sacrificing to Beneath Di Zhao earn the value of spirit materials, but the Gold Coin Chamber of Commerce reselling to foreign races can earn craft value from it.

All profit; there's no possibility of taking a loss.

The only issue is the compatibility between weapons and foreign-race body types, but in the face of quantity, this problem ceases to be a problem.

As the Gold Coin Chamber of Commerce expands in scale, compatible-body-type customers can always be found.

But before executing this plan, he recalled a reminder Star Web had once given.

The development core of the Gold Coin Chamber of Commerce is not profit-oriented, but serving the will of the higher-dimensional deity and building the player faction.

In the end, he abandoned this idea and decided to modify the plan into a consignment model.

Have players store their weapons and equipment at the Gold Coin Chamber of Commerce, and the Chamber will mobilize its channels to find customers.

Once a price is negotiated and the sale is made, the Gold Coin Chamber of Commerce takes a 10% service fee for staff salaries and a series of other expenses, and the remaining earnings are returned in full to the player who consigned the weapons and equipment.

And the player who consigned the weapons and equipment, after the transaction succeeds, can choose the resources given during the foreign-race transaction, or exchange them for an equivalent value of Shou Shou Jili and withdraw directly at the Gold Coin Chamber of Commerce.

Once this model is rolled out, the Gold Coin Chamber of Commerce's influence within the player faction will grow day by day, attracting more player customers to join.

Secondly, a 10% profit isn't considered high, not enough to be cursed as a profiteer by players.

Most importantly, this transaction model indirectly aids the development of the player faction, allowing originally low-priced weapons and equipment to be sold at several times the high price.

The "Total Shou Shou Jili Pool" within the player faction rises with the tide, ultimately transforming into the players' own strength.

The Gold Coin Chamber of Commerce acts as an intermediary, only providing the platform and sales channels, not earning the flipping profit of buying low and selling high.

If this plan proves effective in actual operation, he even plans to build another Auction House on Dream Island.

Hold a regular auction session every month, selecting premium items from players' consignments, letting the foreign races connected to the Gold Coin Chamber of Commerce purchase these premium items through competitive bidding.

For example, the Rule Fragment snapped up by that mysterious player last time.

Could be listed on the auction for bidding; selling it for resources equivalent to several million Shou Shou Jili would be no problem at all.

Even at 10% profit, the Gold Coin Chamber of Commerce could earn a profit of several hundred thousand Shou Shou Jili from it.

When the Gold Coin Chamber of Commerce becomes a super chamber of commerce with influence spanning multiple sea regions in the future, the number of racial forces coming to participate in the bidding will increase significantly, and even higher prices can be fetched then.

Secondly, the auction model has another potential benefit.

It can indirectly enhance the Gold Coin Chamber of Commerce's influence in the nearby sea regions.

Many races don't have high demand for ordinary resources, but they might be interested in the premium goods in the auction.

The Auction House is like an advertisement, able to bring more potential trade customers to the Gold Coin Chamber of Commerce.

A Lan carefully analyzed the feasibility of the consignment transaction model and felt the only drawback was the relatively long sales cycle, far inferior to the instant settlement of players sacrificing to Beneath Di Zhao.

For players in urgent need of Shou Shou Jili, they wouldn't even consider it.

But this problem will gradually be resolved as the number of customers connected to the Gold Coin Chamber of Commerce increases.

In the future, even establishing trade channels with certain races, ordinary types of weapons and equipment could shift from finding customers and negotiating prices to directly selling once weapons and equipment compatible with that race are obtained.

Envisioning the future development blueprint of the Gold Coin Chamber of Commerce, A Lan's gaze also wandered over the dock.

The upper-left corner of his vision displayed the scaled-down group chat information.

Trade and warehousing information was scrolling across it.

【Red-Scale Race Caravan (Warehoused)】:

Trade resources tallied: Fire-veined Shellfish 1 ton, Mist Pine Stone 12 pieces (total: 59 jin), Yin Bone Vine (Cangxing North Sea specialty) 2 tons…….

Total Value: 483,000 Shou Shou Jili (Consigned trade, entered warehouse, goods list submitted, caravan members have entered the island and proceeded to the trading market)

Time: 4 minutes ago.

【Raft Clan Caravan (Entered Warehouse)】:

Statistics on trade resources: Jin Sha silk (spiritual golden silk spun by the "Jin Sha Silkworm," a specialty of the Raft Clan island, sold at the dock price as originally agreed, resold to the Lone Fishing in the Cold River Snow Guild), 8 tons of Iron Feather Ore, 129 sheets of Fierce Fish Skin...

Total Value: 799,000 Shou Shou Jili (Jin Sha silk sold directly; remaining goods consigned for trade, goods list submitted)

Time: 12 minutes ago.

Watching the constantly refreshing order information, Ah Lan estimated the day's approximate income.

Many goods entered the island today; goods already in the warehouse amount to 9.38 million.

Glancing at the merchant ships queuing outside the port to unload, today's warehouse intake can easily exceed 10 million.

According to the current growth trend, construction work at the dock must be accelerated.

The number of clans being connected has increased by another 32; with the current dock capacity, it is simply insufficient to accommodate more merchant ships.

Secondly, the matter of reselling resources produced by adventurer dungeons to other races must be put on the agenda as soon as possible.

But before that, he wanted to post something first to see the players' feedback.

Summoning the forum interface, he began drafting the relevant content.

He had wanted to post this thread several days ago.

But at that time, the forum's heat was focused on reviews of the new Monster World features, so posting it would not easily receive attention.

Now that the "Tyrant Battlefield" event has ended, many players' development has returned to the right track; it is the perfect timing.

Before long, he published the thread in the name of the Gold Coin Guild.

【Gold Coin Guild Announcement: Cross-Race Trade Pilot Program, Dungeon Outputs Can Earn Higher Rewards Through the Gold Coin Guild】:

Poster: Collecting Shou Shou Jili.

Content:

Fellow villagers, after multiple rounds of discussion by the guild's senior leadership.

Our guild is about to launch a platform for reselling resources from adventurer dungeons, sincerely inviting all players to cooperate and share the dividends of inter-racial trade.

Next, I will introduce the relevant services of the resale platform in detail.

I imagine all fellow villagers in the same village are troubled by one issue: among the resources produced by the Blue Lantern Clan's adventurer dungeons, there exist large amounts of meaningless resources.

For example, weapons, equipment, rule fragments, and so on.

After obtaining such resources, the vast majority of players' first thought is to sacrifice them to Beneath Di Zhao to earn the intrinsic value of the items.

As for the craftsmanship effort and the labor costs incurred when forging such resources, in the sacrifice process they will only be deduction items, with no sacrifice bonus whatsoever.

Our Gold Coin Guild has always been committed to building richer revenue channels for all fellow villagers.

After discussion, we have decided to provide players with a brand-new cash-out pathway.

Players may choose to consign "meaningless" resource items produced in adventurer dungeons, or from other channels, to us; our Gold Coin Guild will be responsible for assisting in their sale.

Items that seem meaningless in our players' eyes might fetch a high price in the hands of other races.

Earning profits several times higher than sacrificing to Beneath Di Zhao.

During this period, relying on the guild's vast inter-racial trade network, we will precisely match buyers for fellow villagers and complete transactions as quickly as possible.

Upon successful transaction, the Gold Coin Guild will only deduct 10% of the transaction price as profit; the remaining 90% of earnings will be paid in real-time to the consigning player, allowing fellow villagers' dungeon results to quickly convert into real Shou Shou Jili.

Regarding the deducted 10% profit, we solemnly clarify here that the Gold Coin Guild's operations also require costs.

Employee salary guarantees, the professional trade team for evaluating prices, expenses for expanding warehouse space... all require expenditure of Shou Shou Jili.

Secondly, to continue expanding the Gold Coin Guild's inter-racial trade map and improve transaction efficiency, we also need to continuously fund the construction of new docks, the second phase of the trading center, and other areas.

The funds required for this portion of investment must also be drawn from profits.

What we can guarantee is that all consigned goods have video records during the sales process; players may request access to transaction videos at any time, ensuring the transaction process is open and transparent, earning only 10% profit, and never taking even a single point of Shou Shou Jili from fellow villagers.

Secondly, for those high-value goods, we will conduct sales through an auction house model.

We tentatively plan to hold one auction per month; once the number of goods increases, we will consider shortening the interval.

This allows other races that have established stable trade relations with the Gold Coin Guild to participate in bidding via auction, selling high-value goods at even higher prices.

All promotional activities in between will be handled by our Gold Coin Guild; after sale, we will still deduct 10% profit.

We understand that only by continuously developing and strengthening the guild can we bring more high-quality services and substantial returns to all fellow villagers.

We hope everyone can understand the commission aspect.

This will be an excellent opportunity for mutual benefit and win-win results; we look forward to the active participation of all players. If you have any questions or suggestions, feel free to leave a message below this post at any time, or visit the Dream Island Guild Consultation Office to communicate with staff.

Let us walk hand in hand, writing a legend of wealth in the tide of inter-racial trade.

— Gold Coin Guild.

Comment Section:

Owe 10,000 Words: What I'm more curious about is that your Gold Coin Guild could have a more profitable pathway, such as directly buying at a premium from players, offering a price 7% higher than sacrificing to Beneath Di Zhao; no player could refuse that. Earning more is still earning; since you have no channels other than sacrificing to Beneath Di Zhao to cash out, I'm very curious why you chose to let most of the profit go to other players via the consignment method.

Raven's Bridge: The person above just found out about the Gold Coin Guild? This isn't a merchant guild of swindlers; they've already donated countless nodes and Meng Yuan Chu monster intelligence to the forum for free. This intelligence was bought with real Shou Shou Jili and resources by them. I think the brothers of the Gold Coin Guild, making money is truly not their core demand; perhaps they simply enjoy the process of trade, just as some players like fishing, some like cooking; every player in the Monster World has different preferences.

Fierce Heart: Support, strongly support. It was just posted an hour late; I just sacrificed three pieces of equipment to Beneath Di Zhao, Brother, to exchange for Shou Shou Jili. After reading your post, my heart is dripping blood. I even feel like I'm selling blood to Beneath Di Zhao, Brother, to get resources. Why can't Beneath Di Zhao, Brother, raise the purchase price tenfold? (Eating dirt, right fist pounding the table. jpg).

Food Not Opposing: Having played games for so many years, all the game merchants I've met are swindlers. The Gold Coin Guild is absolutely a clear stream; they voluntarily gave up the business of purchasing stock and then reselling at high prices, choosing instead to provide a consignment platform for players. Too conscientious. Positive review.

Drinking Water: I have a question: what is the specific time limit for transactions? It can't be that unsold items stay with you for consignment forever, right? Can I retrieve them at any time if I want to? Also, what is the standard for entering the auction house? What kind of goods count as premium? Can you explain in more detail? I'm curious.

The post published by Ah Lan quickly sparked heated discussion on the forum.

Immediately, players contacted the Gold Coin Guild members responsible for connecting with players, expressing that they had "meaningless" resources they wished to sell, hoping to get a high price through the Gold Coin Guild's channels.

The plan to build the new platform unfolded more smoothly than anticipated.

This benefited from the Gold Coin Guild's early efforts, which established a good image among the player community.

Especially the campaign to contain the "Divine Transfer Node."

It gave players a special function to automatically adjust the Painful Painful Minghun growth value ratio, making the Gold Coin Guild famous on the forum.

While scrolling through the reply messages, A-Lan felt the Gold Coin Guild should recruit new members.

The trading market, cargo unloading statistics at the docks, integration with the assassin platform... recently, a consignment and resale business was to be added.

Future workload will only grow; relying solely on the guild's current staff, the daily workload is truly too high.

Regarding new recruitments, he planned to prioritize accepting players from his own Eclipse Clan into the Gold Coin Guild.

Secondly, he saw many player appeals in the reply messages.

He felt the Gold Coin Guild was fully capable of helping players solve such problems.

For example, a player in the replies expressed hope that the Gold Coin Guild could create a product valuation guide.

The reason was that this player constantly failed to understand market prices, always selling high-value items at low prices.

This had happened more than once or twice.

For resources obtained normally, the Trading Hall had similar products as reference prices, so he could sell at normal prices.

Without a reference price, he could only sell according to the corresponding resource tier price.

But occasionally, newly obtained resources might be worth several times more than resources of the same tier in the Trading Hall, making it easy to sell at a loss.

The player in the replies also mentioned he had thought of two solutions.

The first thought was to simply set a high price and consider lowering it only if it didn't sell.

As a result, several times he listed items for sale for days without selling; lowering the price was unclear on how much was appropriate, so he always wavered between high and low prices, wasting a lot of time.

To solve this problem, the player's second solution was to deeply study Trading Hall product knowledge.

But after studying for two days, it was simply impossible to finish.

The Trading Hall frequently listed new resources; to precisely control resource prices, only those players who constantly resold resources could do it.

How could normal players have the energy to update their resource price knowledge in real time?

Therefore, the posting player hoped the Gold Coin Guild could help them solve this problem by creating a detailed valuation guide.

After reading the reply content, A-Lan felt this was indeed a good suggestion.

In fact, the vast majority of players in the player camp shared the same trouble as this player.

Especially new players; selling products at low prices in the Trading Hall was a pitfall they would likely fall into.

And this problem was something he was fully capable of solving by writing a valuation guide post.

He could also make this real-time updated guide post a long-term advertisement for the Gold Coin Guild on the forum.

In the future, when new players encountered similar problems and searched for relevant guide materials, they would come across this guide and thus learn about the Gold Coin Guild.

Subtly influencing players, creating an effect similar to "White Moonlight" (the author made this up; there is no factual basis).

From a psychological perspective, this effect truly exists.

Through the deep positive impression left during early contact, it continuously brings positive influence to players later on, even affecting players' future decision-making tendencies.

Just like the "White Moonlight" encountered in youth; even after meeting more people later, that initial beautiful impression still lingers in one's mind.

And the new player stage is the period when trust is easiest to establish.

Players new to the game are unfamiliar with the trading system, prone to pricing losses, and are at the time when they need help most.

At this moment, the free valuation guide provided by the Gold Coin Guild could help them solve the problem and leave a professional, reliable first impression.

The memory of sending charcoal in the snow is far stronger than adding flowers to brocade.

Players who received help in the future would naturally develop trust in the Gold Coin Guild, establishing a long-term bond of goodwill.

The forum's universally recognized top figure, "Night Is Coming," is a very good reference example; in fact, there are now many guide-focused players on the forum more professional than Night Is Coming.

But no one can surpass Night Is Coming's popularity on the forum.

Veteran players' nostalgia, being the first guide mentor for new players entering the forum, the first person to create Star Vein combination guides... these early halos made veteran players develop feelings for him.

So Night Is Coming's popularity on the forum included a significant boost from nostalgia.

The Gold Coin Guild could completely follow this route, gradually building forum influence through meaningful and practical guides.

With this idea, A-Lan decided to personally write this product valuation guide.

Although he was the Guild Master of the Gold Coin Guild, he could not possibly know the prices of all Trading Hall products inside out.

As players' exploration of the Monster World expanded, the number of new products listed in the Trading Hall was constantly growing; even creating a complete price list for players to consult could not solve the core problem of valuation.

He planned to create a guide that allowed players to judge value through resource characteristics.

As thoughts surged, the content of the post kept increasing.

After writing part of the content, A-Lan decided to go to the Imperial Tomb Village Library to consult materials.

During the voyage between islands, he also kept flipping through relevant materials on the forum, wanting to make the guide content as professional as possible.

Since he abandoned creating a price list and the method of having players compare prices directly to determine prices.

He had to create a simple and easy-to-understand valuation strategy.

One and a half days later, A-Lan rewrote the guide post and titled it:

【Gold Coin Guild: Pricing Trading Hall products is an art, but ordinary players cannot possibly stare at market fluctuations 24 hours a day. This guide will teach you the "Five-Dimensional Valuation Method"; no need to memorize prices by rote, just master the core logic to quickly judge the true value of items in hand!】

A-Lan's Five-Dimensional Valuation Method for judging product value was actually very simple.

Step one: first look at the resource's tier.

This is the core standard by which the vast majority of players judge resource prices; the higher the tier of spiritual plants or spiritual mines, the higher the price naturally.

But some rare resources have market prices higher than their tier, which requires using step two: the breadth of the resource's applications.

For example, if a player obtains a tier-2 spiritual plant, they can first check if it is a material attribute used in popular potions; if so, add a 10% premium.

If the materials are for crafting Jin Hua Dan, a 15% premium applies.

If they are rare potion materials difficult to mass-produce, the premium starts at 100%+, with high-level groups like the Divine Hall Guild sweeping them up.

Step three: check the trading hall for past transaction records.

If confirmed as a new product never before appearing in the trading hall, sell at 1.5 times the price based on the first two factors.

New spiritual plants have a large premium margin; groups like the Alchemist Guild will purchase them for research.

New spiritual ores are bought by groups like the Arms Dealer Guild for research.

Step four: judge the inherent attributes of the spiritual plant or spiritual ore.

Take Void Yuan Stone as an example; the scarcity of its spatial-type attribute alone allows it to sell for a higher price than ores of the same level. As long as the attribute is scarce, the condition for a premium is met.

The spiritual plant system also has twelve rare attribute types similar to the spatial type (library data link).

Step five: real-time demand.

Example: when hot major events like the Giant Transformation Domain Battle occur, potion prices rise significantly, causing spiritual plant prices to follow suit...

In the strategy post, by judging across these five dimensions—resource tier, popularity of use, whether it is a new resource, whether it has rare attributes, and market demand changes—a relatively accurate market price can be derived.

While editing the strategy content, A-Lan also attached links to related knowledge posts on rare plant attributes, rare ore attributes, and so on.

Finally, he appended a soft advertisement at the end of the post:

【This strategy is provided by the Gold Coin Guild. We specialize in ensuring every resource of yours is worth its value.】

Then.

Click, publish!

(End of this chapter)

◈

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