Chapter 137: Memorize (Verb) Magic
After much thought, Allen felt that a wolf was not a very suitable DIY base framework, because a wizard's spells are far too powerful compared to a shapeshifter, so the shapeshifter's flexibility and speed are crucial, as it will face many scenarios where it must dodge wizard spells.
So after much deliberation, Allen ultimately chose a leopard as the DIY base framework, because the leopard is suitable in every aspect.
First, regarding the most basic design, he replaced most of the shapeshifter's bones with mithril, because mithril is much lighter than the shapeshifter's bones; this reduces the shapeshifter's total weight and also lowers the risk of the shapeshifter fracturing its bones after impact.
Next, for the design to enhance offensive power, Allen replaced the material of the shapeshifter's teeth and claws with mithril, simultaneously lengthened the teeth and claws, and designed the tip of the shapeshifter's tail into the shape of a sharp blade, adding an extra attack point.
Allen also designed a ramming horn for the shapeshifter, because facing a wizard's defensive spells, having to raise a claw to swipe would increase the risk of being killed, so this ramming horn was created.
This ramming horn allows the shapeshifter to directly break through a wizard's magical defense while moving at high speed.
Finally, regarding defensive design, Allen had collected many armor parameters at Hogwarts; he selected armor with a relatively suitable shape from them, then modified its size parameters so the armor could adapt to the shapeshifter's body.
Without affecting the shapeshifter's movement, Allen installed as much mithril armor as possible on the shapeshifter; after all, mithril armor is not heavy.
Finally, Allen named this type of shapeshifter the Blade Leopard.
This entire design process made Allen feel as if he had returned to his past life as a programmer; the Thought Chamber was his code editor, and the process of casting a spell using edited memories was the process of compiling and debugging; he was very familiar with this process.
However, during the research and design process, Allen discovered a problem he had not anticipated before—the data volume was too large.
Because merely describing the material properties of mithril required ten to twenty thousand ancient runic parameters, and Allen had carried out various other designs, this resulted in the ancient runic parameters describing the shapeshifter's appearance alone reaching two or three hundred thousand; furthermore, the data volume for the shapeshifter's movement logic program was even larger.
Allen had always used memory as the carrier for transmitting ancient runic parameters, but memory is a very fragile thing, especially a memory containing two or three hundred thousand ancient runic parameters.
Extracting the memory containing the edited ancient runic parameters into his mind took Allen more than ten minutes, simply because there were too many parameters.
Moreover, extracting ancient runic parameters into the mind did not mean everything was settled, because memories extracted into the mind could easily dissipate.
Actually, a computer can be used to explain the problem Allen encountered.
Just as a computer is divided into a hard drive and memory, Allen believed the human brain is also divided into two levels of storage: one is the brain, and the other is the mind.
The brain corresponds to the hard drive, the mind corresponds to memory, and the process of human thought corresponds to CPU calculation.
The mind is used to temporarily store calculation data and data exchanged with the brain during the human thought process. It is the bridge through which the brain communicates with the human thought process; all human thought takes place within the mind.
Saying this might be a bit awkward; let's give an example:
When a person thinks about where to eat today, they will retrieve information about the few restaurants they want to visit from their brain, place it into their mind to compare; they might think the soup at this restaurant is good, the stir-fry at that restaurant is good, and after a comparison, make a decision.
Describing this process with a computer, the hard drive stores data from previous visits to various restaurants; when needed, data is read from the hard drive into memory, then the CPU processes and calculates these data within memory to produce a result.
The problem Allen encountered was that when he thought about other things, part of the memory loaded with the shapeshifter's ancient parameters, which had been extracted into his mind, began to dissipate.
And incomplete parameters would cause his spellcasting to fail.
So Allen needed to store this part of the memory in his brain, extracting it into his mind whenever it was needed.
But the data volume of this ancient runic parameter memory was too large, and the brain's storage is fragmented; perhaps a single empty storage space can only hold a few thousand ancient runic parameters, meaning this ancient runic parameter memory must be split into dozens of parts for separate storage; but how to ensure that the parameters extracted from the brain at the end are complete?
This problem did not stump Allen, because the programming philosophy from his past life had already provided a ready-made solution.
Allen could use a memory spell to mark the locations of dozens of storage parts, assigning them an address; the first memory storage would contain the address of the second memory storage, the second memory storage would contain the address of the third memory storage, and so on in sequence.
Finally, when extracting parameters from the brain, one only needs to remember the address of the first memory storage, then follow the addresses sequentially to extract all parameters; if the address of the next memory storage is not found within a memory storage, it means all parameters have been extracted, thus ensuring the completeness of all parameters.
This solution is called a singly linked list in programming, which is the most basic data structure.
Allen tried this method and found that storage and retrieval had no problems, and the speed was much faster than imagined.
Because he did not need to remember every ancient runic parameter; the brain is a vast bookshelf with many gaps; each memory loaded with ancient runic parameters is a book; and his retrieval process, by remembering the location of the first book, finds the first book, then finds the address of the second book on the first book, sequentially locating all books, finally arranging this stack of books in order into his mind, and sending them to the Will of the World when casting a spell.
The result was that the next day, when Allen woke up and wanted to continue the experiment, he discovered he had actually failed to cast the spell.
After much painstaking searching and comparison, he finally discovered that some parameters stored in his brain had actually been forgotten; indeed, the brain's storage is so unreliable!
However, later Allen discovered that this forgetting was mainly caused by sleep; after the brain enters sleep, it naturally forgets a portion of the parameters, and missing parameters would cause Allen's spellcasting to fail.
For this, Allen had no good solution; he could only use a rather stupid method: every morning upon waking, spend more than ten minutes extracting the edited memories from his diary into his brain, so that when he entered sleep again, the parameters in his brain would not be forgotten...
Allen had a familiar sense of déjà vu regarding this method, and then he suddenly realized...
Isn't this exactly what wizards in D&D do every day—memorize (verb) spells?
Wizards in D&D also have to memorize the spells they intend to cast that day every morning, but they have spell slot limitations, whereas Allen does not.
After Allen understood all this, his expression became strange; he never expected to stumble upon something connected in this matter.
So, before he established his own Thought Chamber.
The diary became his spellbook...
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End of Chapter
