Chapter 280: Research on Magic Scrolls
After temporarily setting aside the research on the Patronus Charm, Allen began studying the creation of magic scrolls again.
He has not yet collected enough parameters from the organs and parts of magical creatures, so he has not started designing new Transformed Beasts, especially since he can now randomly obtain various parts of Pokémon, which will make the design of new Transformed Beasts even more interesting.
While researching the creation of magic scrolls, Allen chose to craft the Transmutation Spell that produces the Phoenix-Eye Blade Leopard as the first magic scroll.
In fact, the combat power of the Phoenix-Eye Blade Leopard is not much stronger than that of ordinary Blade Leopards.
The reason for choosing the Phoenix-Eye Blade Leopard is that he intends to create magic scrolls using the method of crafting wands; wands require a core, and transmuting the Phoenix-Eye Blade Leopard consumes magical materials produced by phoenixes, typically a phoenix feather, and this phoenix feather can perfectly serve as the "core" of the magic scroll.
Since magic scrolls are consumables anyway, using up the "core" causes no regret at all.
However, what Allen is currently unclear about is whether the magical material is consumed before the Transmutation Spell is cast or after it is released.
If it is consumed before release, it means he must prepare a specific "core" for the scroll, because a magic scroll without a "core" cannot transmit these parameters to the Will of the World.
If it is consumed after release, then he can save the cost of a "core"; his finances are actually quite tight right now, and since magic scrolls are consumables, he may produce them in large quantities later, so any reduction in production costs should be pursued.
Allen finally chose the hide of a Rhinoceros Beast as the base for the magic scroll; he specifically purchased the soft hide from the beast's abdomen because that section has the fewest patterns, which is beneficial for him to outline the magic rune circuits.
Outlining magic rune circuits is a very troublesome task, especially since the four magic rune circuits for crafting wands are quite complex; if the carrier patterns are complex, the magic rune circuits must be fine-tuned according to the patterns, otherwise it will affect the power of the wand; in short, crafting a good wand is much harder than imagined.
The reason for choosing the Rhinoceros Beast's hide is still due to cost considerations; during the experimental stage, one should not consume too many precious magical materials.
After purchasing all the magical materials, Allen officially began the experiment.
First, he needed to outline four magic rune circuits on the Rhinoceros Beast's hide; he completed this step very smoothly, as outlining magic rune circuits on a flat surface is relatively simple for Allen now.
Then Allen needed to extract the memory containing the parameters for transmuting the Phoenix-Eye Blade Leopard from his brain and place it onto the Rhinoceros Beast's hide; only then did he discover that the hide could not actually carry too much memory, though this capacity was sufficient for a magic scroll in the experimental stage.
Allen placed these memories at the center of the "Translation" magic rune circuit, so this circuit would prioritize translating the parameters within the memories.
Allen found that memory is truly a magical and useful thing; as an information storage device, it can store a vast amount of information, has no physical form, and can attach relatively easily and widely to various magical materials.
However, the disadvantage is also obvious: it dissipates easily; Allen thought of many ways to solve the problem of memory dissipating easily, and finally decided the best solution was to add a metal ring to the rolled-up completed scroll, with the metal ring engraved with Stasis Runes; this magic rune circuit can "freeze" the memories carried on the scroll, fundamentally solving the problem of memory dissipation.
Allen tested this method and discovered that these Stasis Runes could not only "freeze" memories but also "freeze" the four magic rune circuits on the scroll, greatly extending the lifespan of the magic rune circuits, and the Stasis Runes did not affect the effects of those four magic rune circuits.
The four magic rune circuits are: Positioning, Amplification, Synchronization, and Translation.
The function of the "Positioning" magic rune circuit is mainly to determine the direction the wand is pointing,
while also transmitting the detected wand movements of the caster to the "Translation" magic rune circuit.
The function of the "Amplification" magic rune circuit is quite obvious: to amplify the intensity of the transmitted parameters to a level the Will of the World can receive.
Allen suspects that the "Synchronization" magic rune circuit is strongly linked to the "Amplification" and "Translation" circuits.
He suspects that the so-called "the wand chooses the wizard" is actually related to the "Synchronization" magic rune circuit; why can a wizard resonate with a wand? Why does a wand that works well in one person's hand become ineffective in another's?
Allen suspects all this is related to the wizard's brainwaves; the "Synchronization" magic rune circuit can align the certain fluctuations of the wand core as closely as possible with the wizard's brainwaves; when the two match, the wand has chosen the wizard; if they do not match but one forces its use, the power of the cast spell will be weakened.
It is precisely because the wand and the wizard are synchronized that they can resonate with the wand, allowing the wand to take over the final step of the wizard's spellcasting, amplifying all parameters and sending them out.
The "Translation" magic rune circuit translates various types of information into parameters sent to the Will of the World, such as wand movements, spell targets, spoken incantations, and various parameters within the incantation.
Of course, the above is merely Allen's personal speculation; it is his most reasonable guess regarding the principles of wand spellcasting.
He quickly produced an experimental version of the magic scroll and discovered that the metal ring engraved with Stasis Runes could also function as a switch; breaking the metal ring would activate the magic rune circuits on the scroll.
Of course, by the time all this was completed, a week had passed; this progress can absolutely be considered a leap forward.
The release method of this magic scroll is to break the metal ring binding the scroll, then wave the magic scroll, perform the wand movements of the Transmutation Spell, recite the incantation of the Transmutation Spell, and then the spell is cast.
Allen successfully cast the Transmutation Spell using the HP version magic scroll he created, transmuting a Phoenix-Eye Blade Leopard.
The memories on the magic scroll quickly dissipated after the spell was released; it can only be used once, so this thing is indeed a consumable after all!
However, it seems not to be a completely disposable item; as long as Allen extracts the relevant memories from his brain again and attaches them to the magic scroll, then adds another ring engraved with Stasis Runes, this scroll can be used again.
In a sense, Allen can "recharge" the magic scroll.
However, Allen's focus is no longer on that; he feels the release method of this magic scroll is a bit silly, and he feels it can be improved...
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