Chapter 84: Lucky Draw Dog? Useless!
Hermione's first experience with cards officially began. The game Tony chose to record had the advantage of being easier to get started with compared to similar games.
"You must prioritize attacking minions with Taunt."
"You cannot attack minions in Stealth."
"You don't have enough Mana Crystals..."
After experiencing a series of simple prompts, Hermione had completed the novice tutorial. Following the tavern keeper's "Wow" exclamation, cards with blue skies and white clouds as the main theme flew into Hermione's hand, forming her thirty-card deck, and the novice battle officially began.
Johnson scanned the face of every young wizard and found that their attention had been completely drawn into the game.
It was understandable; with maxed-out special effects, high gameplay, and a fantasy atmosphere, even Johnson himself had almost been unable to resist, let alone these children who were still in their prime playing years.
Soon, the victory flag of the novice battle shifted toward Hermione. The tavern keeper had no board presence, and his health was down to only 13 points. In contrast, on Hermione's side, a pile of minions had filled all seven slots, and she even had two Secrets up.
The only hidden danger might be that the Mage Hermione was controlling had no cards left in her hand, but the tavern keeper didn't have any cards left either.
"Oh, I think you'll win this time," the tavern keeper said to Hermione in an exaggerated tone, with a distressed expression.
Hermione proudly arched her nose. Of course she would win. Although she hadn't been exposed to this kind of game before, without having to consider deck-building, she had quickly mastered one of the game's essences.
It was the tavern keeper's turn. A card flew from the deck into the tavern keeper's hand, and then Hermione noticed the tavern keeper's expression became very interesting.
Before she could understand what that expression meant, the ten Mana Crystals in front of the tavern keeper were instantly emptied. The card in his hand rushed toward the sky, a pair of wings covered the sky, cracks appeared on the tabletop representing the earth, and lava continuously emerged from the cracks.
Johnson, beside her, wanted to laugh. Tony had quite a wicked sense of humor, playing a "lucky draw" even in the novice tutorial.
"I! Am the incarnation of power!"
A flame sprayed down from the sky, and all the minions on Hermione's board turned to ashes under the flames. Immediately after, a ferocious giant dragon suddenly descended, standing in front of the tavern keeper amidst the ashes of the minions.
Orange Card—Deathwing landed, completely turning the situation around. Minion Battlecry: Destroy all other minions and discard your hand.
In this match, for the tavern keeper, this card had absolutely no negative effects.
Watching this entrance effect, Johnson suddenly fell silent. He felt that he had just seen this flame somewhere.
*Ding~*
When Deathwing landed, the Secret above Hermione's head lit up.
Mirror Entity: When your opponent plays a minion card, summon a copy of that minion.
An identical Deathwing appeared on Hermione's board, looking ferociously at the tavern keeper. The tavern keeper had already lost; his minions couldn't attack immediately after being summoned, but when it was Hermione's turn, Hermione's Deathwing could attack.
At that time, she would only need to add a small Fireblast to completely empty the tavern keeper's remaining 13 health points.
But things weren't over yet; the second Secret also lit up.
Polymorph Potion: When your opponent summons a minion, turn that minion into a 1/1 sheep.
A pink potion was tossed from above Hermione's head, landing on the head of the tavern keeper's Deathwing.
Accompanied by a burst of pink smoke and a cute "baa," Deathwing turned into a sheep with stats of only 1/1, chewing on the grass on the field with an innocent face.
Hermione burst into joy, and the entire class followed with a burst of laughter. The tavern keeper helplessly ended his turn.
Deathwing flew up and sprayed a flame at the tavern keeper, -12.
Hermione rotated her Hero Power, Fireblast, and pointed it at the tavern keeper's head, -1.
*Boom! * The tavern keeper's avatar turned to ashes.
"Yay! I won!" Hermione raised her hand and shouted happily and proudly. After shouting a few times, she remembered it was just a game and turned to look at Johnson, only to find Johnson bowing his head in deep thought. "Professor? Professor?"
A few light calls woke Johnson up. He immediately took the lead in applauding. "A perfect demonstration, Gryffindor!"
"Who else wants to try next?"
*Swish*, suddenly everyone's arms were raised, like a small forest. Hermione looked at the tavern keeper with a bit of regret and reluctance, then turned and returned to her seat.
"Good, starting from the first row, take turns coming up to experience it." After Johnson finished speaking, he leaned against the wall and continued his thinking.
Deathwing's entrance effect was very similar to the flames he saw when he divined for Harry Potter, which made Johnson feel that it might just be dragon fire.
It was just that Johnson still hadn't figured out what the snake and the green light in the vision represented.
Additionally, Johnson was also wondering why his divination results were completely different from Professor Trelawney's, as if he were divining for two different people.
Could it be... that there was another soul in that child's body?
No, no, no, what a cliché "old grandfather in the pocket" trope. I must have ignored some important clues!
Thus, for the rest of the class, Johnson was lost in thought, trying to find the key to the problem.
The teacher in charge didn't care, and the students present had no opinions at all; they even took the initiative to speed up the pace of single-player play, trying to get two turns each before class ended.
"This game is great! I want to tell my mom to change my Christmas gift!"
"It still has flaws. Why are the spells of the Wizarding Association so crude in the game? Those are images from very ancient times, ancient magic; they aren't modern at all."
Hermione listened to her classmates' discussion and didn't care much. It was just a game; why pursue such realism? People who seek reality in the virtual world must have something wrong with their brains.
However, her classmates' words made Hermione look forward to the other elective class later: Ancient Runes. She was also very curious why modern spells had gradually phased out the more powerful ancient spells.
Soon, class was over, and Johnson sighed; he still hadn't figured it out.
"Everyone, sit back in your seats." Johnson clapped his hands and collected all the small projectors scattered throughout the classroom. "Now, I'm assigning homework. Before the next class, everyone write an essay with the theme of the game, no less than eight hundred words, no restrictions on angle or style."
"Ah~" The young wizards instantly wilted one by one. They were happy as could be while playing, but as soon as they heard about homework, they immediately started playing dead.
"If everyone completes their homework well, I can consider finding a common room, placing the equipment there, and allowing you to go in and relax on the weekends," Johnson added immediately.
"No problem! Professor!"
"Professor! Is eight hundred words too little? I'll write eight thousand!"
Johnson looked at the classroom where the atmosphere had instantly changed and smiled. These children were still quite easy to manage. "Alright, alright, class dismissed. Go eat." ===== CHAPTER 85 =====
End of Chapter
